Add enemy buffs to balance endless mode

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Flashfyre committed 2023-10-29 16:05:17 -04:00
1 parent cb62d79280
commit 5567b39f20
7 files changed
+214 -67

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@@ -2635,7 +2635,8 @@ export function initMoves() {
.ignoresVirtual()
.target(MoveTarget.OTHER),
new StatusMove(Moves.TRANSFORM, "Transform", Type.NORMAL, -1, 10, -1, "User takes on the form and attacks of the opponent.", -1, 0, 1)
.attr(TransformAttr),
.attr(TransformAttr)
.ignoresProtect(),
new AttackMove(Moves.BUBBLE, "Bubble", Type.WATER, MoveCategory.SPECIAL, 40, 100, 30, -1, "May lower opponent's Speed.", 10, 0, 1)
.attr(StatChangeAttr, BattleStat.SPD, -1)
.target(MoveTarget.ALL_NEAR_ENEMIES),