Added Body Press

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Xiaphear committed 2024-03-11 21:45:32 +01:00
1 parent 03989d07b2
commit 56250aca9c
2 files changed
+38 -9

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@@ -2,7 +2,7 @@ import Phaser from 'phaser';
import BattleScene, { AnySound } from '../battle-scene';
import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from '../ui/battle-info';
import { Moves } from "../data/enums/moves";
import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariablePowerAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, MultiHitAttr, StatusMoveTypeImmunityAttr, MoveTarget } from "../data/move";
import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, VariablePowerAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, MultiHitAttr, StatusMoveTypeImmunityAttr, MoveTarget } from "../data/move";
import { default as PokemonSpecies, PokemonSpeciesForm, SpeciesFormKey, getFusedSpeciesName, getPokemonSpecies } from '../data/pokemon-species';
import * as Utils from '../utils';
import { Type, TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from '../data/type';
@@ -1073,8 +1073,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
const critChance = Math.ceil(16 / Math.pow(2, critLevel.value));
isCritical = !source.getTag(BattlerTagType.NO_CRIT) && !(this.getAbility().hasAttr(BlockCritAbAttr)) && (critChance === 1 || !this.scene.currentBattle.randSeedInt(critChance));
}
const sourceAtk = source.getBattleStat(isPhysical ? Stat.ATK : Stat.SPATK, this);
const targetDef = this.getBattleStat(isPhysical ? Stat.DEF : Stat.SPDEF, source);
const sourceAtk = new Utils.IntegerHolder(source.getBattleStat(isPhysical ? Stat.ATK : Stat.SPATK, this));
const targetDef = new Utils.IntegerHolder(this.getBattleStat(isPhysical ? Stat.DEF : Stat.SPDEF, source));
const criticalMultiplier = isCritical ? 2 : 1;
const isTypeImmune = (typeMultiplier.value * arenaAttackTypeMultiplier) === 0;
const sourceTypes = source.getTypes();
@@ -1090,8 +1090,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (sourceTeraType !== Type.UNKNOWN && matchesSourceType)
stabMultiplier.value = Math.min(stabMultiplier.value + 0.5, 2.25);
applyMoveAttrs(VariableAtkAttr, source, this, move, sourceAtk);
if (!isTypeImmune) {
damage.value = Math.ceil(((((2 * source.level / 5 + 2) * power.value * sourceAtk / targetDef) / 50) + 2) * stabMultiplier.value * typeMultiplier.value * arenaAttackTypeMultiplier * ((this.scene.currentBattle.randSeedInt(15) + 85) / 100)) * criticalMultiplier;
damage.value = Math.ceil(((((2 * source.level / 5 + 2) * power.value * sourceAtk.value / targetDef.value) / 50) + 2) * stabMultiplier.value * typeMultiplier.value * arenaAttackTypeMultiplier * ((this.scene.currentBattle.randSeedInt(15) + 85) / 100)) * criticalMultiplier;
if (isPhysical && source.status && source.status.effect === StatusEffect.BURN)
damage.value = Math.floor(damage.value / 2);
move.getAttrs(HitsTagAttr).map(hta => hta as HitsTagAttr).filter(hta => hta.doubleDamage).forEach(hta => {