Add missing weather effects for fog and strong winds
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@@ -293,7 +293,7 @@ export function getRandomWeatherType(arena: any /* Importing from arena causes a
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break;
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case Biome.MOUNTAIN:
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weatherPool = [
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{ weatherType: WeatherType.STRONG_WINDS, weight: 1 }
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{ weatherType: WeatherType.NONE, weight: 1 }
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];
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break;
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case Biome.BADLANDS:
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