Fix opponent sprite disappearing when using Roar

pull/625/head
Alvin Zou 2024-05-08 01:56:38 -07:00
parent bb28d3599e
commit 5785ab7ccb
1 changed files with 1 additions and 2 deletions

View File

@ -4167,8 +4167,7 @@ export function initMoves() {
.target(MoveTarget.ALL_NEAR_ENEMIES),
new StatusMove(Moves.ROAR, Type.NORMAL, -1, 20, -1, -6, 1)
.attr(ForceSwitchOutAttr)
.soundBased()
.hidesTarget(),
.soundBased(),
new StatusMove(Moves.SING, Type.NORMAL, 55, 15, -1, 0, 1)
.attr(StatusEffectAttr, StatusEffect.SLEEP)
.soundBased(),