Add starter select ability selection
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bb86ab6250
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592ccc7c6a
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+190
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+90
-23
@@ -2,7 +2,7 @@ import BattleScene from "../battle-scene";
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import { Gender } from "../data/gender";
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import Pokemon from "../pokemon";
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import { pokemonPrevolutions } from "../data/pokemon-evolutions";
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import PokemonSpecies, { allSpecies } from "../data/pokemon-species";
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import PokemonSpecies, { allSpecies, getPokemonSpecies } from "../data/pokemon-species";
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import { Species } from "../data/species";
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import * as Utils from "../utils";
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@@ -10,6 +10,7 @@ interface SaveData {
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trainerId: integer;
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secretId: integer;
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dexData: DexData;
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timestamp: integer
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}
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export interface DexData {
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@@ -25,6 +26,7 @@ export interface DexEntryDetails {
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shiny: boolean;
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formIndex: integer;
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female: boolean;
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abilityIndex: integer;
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entry: DexEntry;
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}
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@@ -32,6 +34,7 @@ export interface StarterDexUnlockTree {
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shiny: boolean | Map<boolean, StarterDexUnlockTree>
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formIndex: integer | Map<integer, StarterDexUnlockTree>
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female: boolean | Map<boolean, StarterDexUnlockTree>
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abilityIndex: integer | Map<integer, StarterDexUnlockTree>
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key: string,
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entry: DexEntry
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}
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@@ -59,7 +62,8 @@ export class GameData {
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const data: SaveData = {
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trainerId: this.trainerId,
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secretId: this.secretId,
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dexData: this.dexData
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dexData: this.dexData,
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timestamp: new Date().getTime()
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};
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localStorage.setItem('data', btoa(JSON.stringify(data)));
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@@ -78,6 +82,9 @@ export class GameData {
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this.secretId = data.secretId;
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this.dexData = data.dexData;
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if (data.timestamp === undefined)
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this.convertDexData(data.dexData);
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return true;
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}
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@@ -108,12 +115,15 @@ export class GameData {
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for (let species of allSpecies) {
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data[species.speciesId] = {};
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const abilityCount = species.getAbilityCount();
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if (species.forms?.length)
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initDexSubData(data[species.speciesId] as DexData, 2).map(sd => species.malePercent !== null ? initDexSubData(sd, species.forms.length).map(fd => initDexEntries(fd, 2)) : initDexEntries(sd, species.forms.length));
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initDexSubData(data[species.speciesId] as DexData, 2).map(sd => species.malePercent !== null
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? initDexSubData(sd, species.forms.length).map(fd => initDexSubData(fd, 2).map(gd => initDexEntries(gd, abilityCount)))
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: initDexSubData(sd, species.forms.length).map(fd => initDexEntries(fd, abilityCount)));
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else if (species.malePercent !== null)
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initDexSubData(data[species.speciesId] as DexData, 2).map(sd => initDexEntries(sd, 2));
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initDexSubData(data[species.speciesId] as DexData, 2).map(sd => initDexSubData(sd, 2).map(gd => initDexEntries(gd, abilityCount)));
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else
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initDexEntries(data[species.speciesId] as DexData, 2)
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initDexSubData(data[species.speciesId] as DexData, 2).map(sd => initDexEntries(sd, abilityCount))
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}
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const defaultStarters: Species[] = [
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@@ -125,7 +135,7 @@ export class GameData {
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];
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for (let ds of defaultStarters) {
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let entry = data[ds][0][Gender.MALE] as DexEntry;
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let entry = data[ds][0][Gender.MALE][0] as DexEntry;
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entry.seen = true;
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entry.caught = true;
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}
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@@ -162,31 +172,37 @@ export class GameData {
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}
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getPokemonDexEntry(pokemon: Pokemon) {
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return this.getDexEntry(pokemon.species, pokemon.shiny, pokemon.formIndex, pokemon.gender === Gender.FEMALE);
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return this.getDexEntry(pokemon.species, pokemon.shiny, pokemon.formIndex, pokemon.gender === Gender.FEMALE, pokemon.abilityIndex);
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}
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getDexEntry(species: PokemonSpecies, shiny: boolean, formIndex: integer, female: boolean): DexEntry {
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getDexEntry(species: PokemonSpecies, shiny: boolean, formIndex: integer, female: boolean, abilityIndex: integer): DexEntry {
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const shinyIndex = !shiny ? 0 : 1;
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const genderIndex = !female ? 0 : 1;
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const data = this.dexData[species.speciesId];
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if (species.forms?.length) {
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if (species.malePercent !== null)
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return data[shinyIndex][formIndex][genderIndex];
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return data[shinyIndex][formIndex];
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return data[shinyIndex][formIndex][genderIndex][abilityIndex];
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return data[shinyIndex][formIndex][abilityIndex];
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} else if (species.malePercent !== null)
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return data[shinyIndex][genderIndex];
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return data[shinyIndex] as DexEntry;
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return data[shinyIndex][genderIndex][abilityIndex];
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return data[shinyIndex][abilityIndex] as DexEntry;
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}
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getDefaultDexEntry(species: PokemonSpecies, forceShiny?: boolean, forceFormIndex?: integer, forceFemale?: boolean): DexEntryDetails {
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getDefaultDexEntry(species: PokemonSpecies, forceShiny?: boolean, forceFormIndex?: integer, forceFemale?: boolean, forceAbilityIndex?: integer): DexEntryDetails {
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const hasForms = !!species.forms?.length;
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const hasGender = species.malePercent !== null;
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let shiny = false;
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let formIndex = 0;
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let female = false;
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let abilityIndex = 0;
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let entry = null;
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const traverseData = (data: DexData, level: integer) => {
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const keys = Object.keys(data);
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if ((!hasForms && level === 1) || (!hasGender && level === 2)) {
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traverseData(data, level + 1);
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return;
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}
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keys.forEach((key: string, k: integer) => {
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if (entry)
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return;
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@@ -207,13 +223,18 @@ export class GameData {
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if (forceFemale !== undefined && female !== forceFemale)
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return
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break;
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case 3:
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abilityIndex = k;
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if (forceAbilityIndex !== undefined && abilityIndex !== forceAbilityIndex)
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return;
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break;
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}
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if ('caught' in data[key]) {
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if (data[key].caught)
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entry = data[key] as DexEntry;
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} else
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traverseData(data[key] as DexData, level + (hasForms ? 1 : 2));
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traverseData(data[key] as DexData, level + 1);
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});
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};
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@@ -224,6 +245,7 @@ export class GameData {
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shiny: shiny,
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formIndex: formIndex,
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female: female,
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abilityIndex: abilityIndex,
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entry: entry
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};
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}
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@@ -240,13 +262,14 @@ export class GameData {
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case 'shiny':
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const shinyMap = new Map<boolean, StarterDexUnlockTree>();
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for (let s = 0; s < 2; s++) {
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const props = { shiny: !!s, formIndex: null };
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const props = { shiny: !!s };
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shinyMap.set(!!s, {
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shiny: !!s,
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formIndex: hasForms ? getTreeOrValueMap('formIndex', props as StarterDexUnlockTree) : null,
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female: !hasForms && hasGender ? getTreeOrValueMap('female', props as StarterDexUnlockTree) : null,
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key: hasForms ? 'formIndex' : hasGender ? 'female' : 'entry',
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entry: hasForms || hasGender ? null : this.dexData[species.speciesId][!s ? 0 : 1]
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abilityIndex: !hasForms && !hasGender ? getTreeOrValueMap('abilityIndex', props as StarterDexUnlockTree) : null,
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key: hasForms ? 'formIndex' : hasGender ? 'female' : 'abilityIndex',
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entry: null,
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});
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}
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return shinyMap;
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@@ -258,25 +281,46 @@ export class GameData {
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shiny: parent.shiny,
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formIndex: f,
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female: hasGender ? getTreeOrValueMap('female', props as StarterDexUnlockTree) : null,
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key: hasGender ? 'female' : 'entry',
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entry: hasGender ? null : this.dexData[species.speciesId][!parent.shiny ? 0 : 1][f]
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abilityIndex: !hasGender ? getTreeOrValueMap('abilityIndex', props as StarterDexUnlockTree) : null,
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key: hasGender ? 'female' : 'abilityIndex',
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entry: null
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});
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}
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return formMap;
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case 'female':
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const genderMap = new Map<boolean, StarterDexUnlockTree>();
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for (let g = 0; g < 2; g++) {
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const props = { shiny: parent.shiny, formIndex: parent.formIndex, female: !!g };
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genderMap.set(!!g, {
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shiny: parent.shiny,
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formIndex: parent.formIndex,
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female: !!g,
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key: 'entry',
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entry: hasForms
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? this.dexData[species.speciesId][!parent.shiny ? 0 : 1][parent.formIndex as integer][g]
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: this.dexData[species.speciesId][!parent.shiny ? 0 : 1][g]
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abilityIndex: getTreeOrValueMap('abilityIndex', props as StarterDexUnlockTree),
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key: 'abilityIndex',
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entry: null
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});
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}
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return genderMap;
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case 'abilityIndex':
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const abilityMap = new Map<integer, StarterDexUnlockTree>();
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const abilityCount = species.getAbilityCount();
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for (let a = 0; a < abilityCount; a++) {
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abilityMap.set(a, {
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shiny: parent.shiny,
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formIndex: parent.formIndex,
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female: parent.female,
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abilityIndex: a,
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key: 'entry',
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entry: hasForms
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? hasGender
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? this.dexData[species.speciesId][!parent.shiny ? 0 : 1][parent.formIndex as integer][!parent.female ? 0 : 1][a]
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: this.dexData[species.speciesId][!parent.shiny ? 0 : 1][parent.formIndex as integer][a]
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: hasGender
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? this.dexData[species.speciesId][!parent.shiny ? 0 : 1][!parent.female ? 0 : 1][a]
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: this.dexData[species.speciesId][!parent.shiny ? 0 : 1][a]
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});
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}
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return abilityMap;
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}
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};
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@@ -284,10 +328,33 @@ export class GameData {
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shiny: getTreeOrValueMap('shiny'),
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formIndex: null,
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female: null,
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abilityIndex: null,
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key: 'shiny',
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entry: null
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};
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return root;
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}
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convertDexData(dexData: DexData): void {
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const traverseData = (speciesId: Species, data: DexData) => {
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const keys = Object.keys(data);
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keys.forEach((key: string, k: integer) => {
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if ('caught' in data[key]) {
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const abilityCount = getPokemonSpecies(speciesId).getAbilityCount();
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data[key] = {
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0: data[key]
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};
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for (let a = 1; a < abilityCount; a++)
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data[key][a] = { seen: false, caught: false };
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} else
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traverseData(speciesId, data[key]);
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});
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}
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Object.keys(dexData).forEach((species: string, s: integer) => {
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const speciesId = parseInt(species);
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traverseData(speciesId, dexData[species]);
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});
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}
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}
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