Add Lock Capsule item and update reroll logic

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Flashfyre committed 2024-04-05 10:14:49 -04:00
1 parent efb6b9dbc9
commit 5bed242002
10 files changed
+6106 -6012

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+52 -18
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@@ -4,7 +4,7 @@ import { getPokeballAtlasKey, PokeballType } from "../data/pokeball";
import { addTextObject, getModifierTierTextTint, getTextColor, TextStyle } from "./text";
import AwaitableUiHandler from "./awaitable-ui-handler";
import { Mode } from "./ui";
import { PokemonHeldItemModifier } from "../modifier/modifier";
import { LockModifierTiersModifier, PokemonHeldItemModifier } from "../modifier/modifier";
import { handleTutorial, Tutorial } from "../tutorial";
export const SHOP_OPTIONS_ROW_LIMIT = 6;
@@ -12,8 +12,10 @@ export const SHOP_OPTIONS_ROW_LIMIT = 6;
export default class ModifierSelectUiHandler extends AwaitableUiHandler {
private modifierContainer: Phaser.GameObjects.Container;
private rerollButtonContainer: Phaser.GameObjects.Container;
private lockRarityButtonContainer: Phaser.GameObjects.Container;
private transferButtonContainer: Phaser.GameObjects.Container;
private rerollCostText: Phaser.GameObjects.Text;
private lockRarityButtonText: Phaser.GameObjects.Text;
private rowCursor: integer = 0;
private player: boolean;
@@ -57,6 +59,14 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
this.rerollCostText.setOrigin(0, 0);
this.rerollCostText.setPositionRelative(rerollButtonText, rerollButtonText.displayWidth + 5, 1);
this.rerollButtonContainer.add(this.rerollCostText);
this.lockRarityButtonContainer = this.scene.add.container(16, -64);
this.lockRarityButtonContainer.setVisible(false);
ui.add(this.lockRarityButtonContainer);
this.lockRarityButtonText = addTextObject(this.scene, -4, -2, 'Lock Rarities', TextStyle.PARTY);
this.lockRarityButtonText.setOrigin(0, 0);
this.lockRarityButtonContainer.add(this.lockRarityButtonText);
}
show(args: any[]): boolean {
@@ -78,6 +88,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
this.player = args[0];
const partyHasHeldItem = this.player && !!this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier && (m as PokemonHeldItemModifier).getTransferrable(true)).length;
const canLockRarities = !!this.scene.findModifier(m => m instanceof LockModifierTiersModifier);
this.transferButtonContainer.setVisible(false);
this.transferButtonContainer.setAlpha(0);
@@ -85,6 +96,11 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
this.rerollButtonContainer.setVisible(false);
this.rerollButtonContainer.setAlpha(0);
this.lockRarityButtonContainer.setVisible(false);
this.lockRarityButtonContainer.setAlpha(0);
this.rerollButtonContainer.setPositionRelative(this.lockRarityButtonContainer, 0, canLockRarities ? -12 : 0);
this.rerollCost = args[3] as integer;
this.updateRerollCostText();
@@ -155,15 +171,16 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
});
}
if (this.scene.currentBattle.waveIndex % 10) {
this.rerollButtonContainer.setAlpha(0);
this.rerollButtonContainer.setVisible(true);
this.scene.tweens.add({
targets: this.rerollButtonContainer,
alpha: 1,
duration: 250
});
}
this.rerollButtonContainer.setAlpha(0);
this.lockRarityButtonContainer.setAlpha(0);
this.rerollButtonContainer.setVisible(true);
this.lockRarityButtonContainer.setVisible(canLockRarities);
this.scene.tweens.add({
targets: [ this.rerollButtonContainer, this.lockRarityButtonContainer ],
alpha: 1,
duration: 250
});
this.setCursor(0);
this.setRowCursor(1);
@@ -210,24 +227,28 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
} else {
switch (button) {
case Button.UP:
if (this.rowCursor < this.shopOptionsRows.length + 1)
if (!this.rowCursor && this.cursor === 2)
success = this.setCursor(0);
else if (this.rowCursor < this.shopOptionsRows.length + 1)
success = this.setRowCursor(this.rowCursor + 1);
break;
case Button.DOWN:
if (this.rowCursor)
success = this.setRowCursor(this.rowCursor - 1);
else if (this.lockRarityButtonContainer.visible && !this.cursor)
success = this.setCursor(2);
break;
case Button.LEFT:
if (!this.rowCursor)
success = this.rerollButtonContainer.visible && this.setCursor(0);
else if (this.cursor)
if (!this.rowCursor) {
success = this.cursor === 1 && this.rerollButtonContainer.visible && this.setCursor(0);
} else if (this.cursor)
success = this.setCursor(this.cursor - 1);
else if (this.rowCursor === 1 && this.rerollButtonContainer.visible)
success = this.setRowCursor(0);
break;
case Button.RIGHT:
if (!this.rowCursor)
success = this.transferButtonContainer.visible && this.setCursor(1);
success = this.cursor !== 1 && this.transferButtonContainer.visible && this.setCursor(1);
else if (this.cursor < this.getRowItems(this.rowCursor) - 1)
success = this.setCursor(this.cursor + 1);
else if (this.rowCursor === 1 && this.transferButtonContainer.visible)
@@ -263,11 +284,14 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
this.cursorObj.setPosition(sliceWidth * (cursor + 1) + (sliceWidth * 0.5) - 16, (-this.scene.game.canvas.height / 12 - this.scene.game.canvas.height / 32) - (-16 + 28 * (this.rowCursor - (this.shopOptionsRows.length - 1))));
ui.showText(options[this.cursor].modifierTypeOption.type.getDescription(this.scene));
} else if (!cursor) {
this.cursorObj.setPosition(6, -60);
this.cursorObj.setPosition(6, this.lockRarityButtonContainer.visible ? -72 : -60);
ui.showText('Spend money to reroll your item options');
} else {
} else if (cursor === 1) {
this.cursorObj.setPosition((this.scene.game.canvas.width / 6) - 50, -60);
ui.showText('Transfer a held item from one Pokémon to another');
} else {
this.cursorObj.setPosition(6, -60);
ui.showText('Lock item rarities on reroll (affects reroll cost)');
}
return ret;
@@ -304,6 +328,10 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
}
}
setRerollCost(rerollCost: integer): void {
this.rerollCost = rerollCost;
}
updateCostText(): void {
const shopOptions = this.shopOptionsRows.flat();
for (let shopOption of shopOptions)
@@ -320,6 +348,12 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
this.rerollCostText.setShadowColor(this.getTextColor(canReroll ? TextStyle.MONEY : TextStyle.PARTY_RED, true));
}
updateLockRaritiesText(): void {
const textStyle = this.scene.lockModifierTiers ? TextStyle.SUMMARY_BLUE : TextStyle.PARTY;
this.lockRarityButtonText.setColor(this.getTextColor(textStyle));
this.lockRarityButtonText.setShadowColor(this.getTextColor(textStyle, true));
}
clear() {
super.clear();
@@ -342,7 +376,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
onComplete: () => options.forEach(o => o.destroy())
});
[ this.rerollButtonContainer, this.transferButtonContainer ].forEach(container => {
[ this.rerollButtonContainer, this.transferButtonContainer, this.lockRarityButtonContainer ].forEach(container => {
if (container.visible) {
this.scene.tweens.add({
targets: container,