Remove boss HP segment relative catch rate logic
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442ff6b50d
commit
5f19fbbb51
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@ -3244,11 +3244,7 @@ export class AttemptCapturePhase extends PokemonPhase {
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this.originalY = pokemon.y;
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this.originalY = pokemon.y;
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const relMaxHp = !pokemon.isBoss()
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const _3m = 3 * pokemon.getMaxHp();
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? pokemon.getMaxHp()
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: Math.round(pokemon.getMaxHp() / pokemon.bossSegments);
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const _3m = 3 * relMaxHp;
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const _2h = 2 * pokemon.hp;
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const _2h = 2 * pokemon.hp;
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const catchRate = pokemon.species.catchRate;
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const catchRate = pokemon.species.catchRate;
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const pokeballMultiplier = getPokeballCatchMultiplier(this.pokeballType);
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const pokeballMultiplier = getPokeballCatchMultiplier(this.pokeballType);
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