Update boss to Eternamax Eternatus
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@@ -30,6 +30,7 @@ import { Unlockables, getUnlockableName } from "./system/unlockables";
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import { getBiomeKey } from "./arena";
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import { BattleType, BattlerIndex, TurnCommand } from "./battle";
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import { GameMode } from "./game-mode";
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import { Species } from "./data/species";
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export class CheckLoadPhase extends BattlePhase {
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private loaded: boolean;
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@@ -253,6 +254,9 @@ export class EncounterPhase extends BattlePhase {
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this.scene.gameData.setPokemonSeen(enemyPokemon);
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}
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if (this.scene.gameMode === GameMode.CLASSIC && battle.waveIndex === 200 && enemyPokemon.species.speciesId === Species.ETERNATUS)
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enemyPokemon.formIndex = 1;
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loadEnemyAssets.push(enemyPokemon.loadAssets());
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console.log(enemyPokemon.species.name, enemyPokemon.species.speciesId, enemyPokemon.stats);
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