Fix Super Luck working on the wrong side
This commit is contained in:
1 parent
8932a0b6f9
commit
669bc367e5
1 file changed
+1
-1
@@ -1186,7 +1186,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
applyMoveAttrs(HighCritAttr, source, this, move, critLevel);
|
applyMoveAttrs(HighCritAttr, source, this, move, critLevel);
|
||||||
this.scene.applyModifiers(TempBattleStatBoosterModifier, source.isPlayer(), TempBattleStat.CRIT, critLevel);
|
this.scene.applyModifiers(TempBattleStatBoosterModifier, source.isPlayer(), TempBattleStat.CRIT, critLevel);
|
||||||
const bonusCrit = new Utils.BooleanHolder(false);
|
const bonusCrit = new Utils.BooleanHolder(false);
|
||||||
if (applyAbAttrs(BonusCritAbAttr, this, null, bonusCrit)) {
|
if (applyAbAttrs(BonusCritAbAttr, source, null, bonusCrit)) {
|
||||||
if (bonusCrit.value)
|
if (bonusCrit.value)
|
||||||
critLevel.value += 1;
|
critLevel.value += 1;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in new issue
Block a user