From 697f2a3a4292d10d8facd92714fe6e250cf333e6 Mon Sep 17 00:00:00 2001 From: LaukkaE Date: Sun, 5 May 2024 20:33:45 +0300 Subject: [PATCH] fix-takeHeart --- src/data/move.ts | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/data/move.ts b/src/data/move.ts index 4b83444d7..730fecf2b 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -6249,8 +6249,7 @@ export function initMoves() { .partial(), new SelfStatusMove(Moves.TAKE_HEART, Type.PSYCHIC, -1, 10, -1, 0, 8) .attr(StatChangeAttr, [ BattleStat.SPATK, BattleStat.SPDEF ], 1, true) - .attr(HealStatusEffectAttr, true, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN) - .condition((user, target, move) => user.status && (user.status.effect === StatusEffect.PARALYSIS || user.status.effect === StatusEffect.POISON || user.status.effect === StatusEffect.TOXIC || user.status.effect === StatusEffect.BURN)), + .attr(HealStatusEffectAttr, true, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN), /* Unused new AttackMove(Moves.G_MAX_WILDFIRE, Type.FIRE, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) .target(MoveTarget.ALL_NEAR_ENEMIES)