Add fusion luck as a separate field

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Flashfyre committed 2024-04-26 18:27:00 -04:00
1 parent bf2a83993c
commit 6b9542511f
4 files changed
+18 -6

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@@ -604,14 +604,14 @@ export default class SummaryUiHandler extends UiHandler {
if (this.pokemon.isTerastallized())
profileContainer.add(getTypeIcon(types.length, this.pokemon.getTeraType(), true));
if (this.pokemon.luck) {
if (this.pokemon.getLuck()) {
const luckLabelText = addTextObject(this.scene, 141, 28, 'Luck:', TextStyle.SUMMARY_ALT);
luckLabelText.setOrigin(0, 0);
profileContainer.add(luckLabelText);
const luckText = addTextObject(this.scene, 141 + luckLabelText.displayWidth + 2, 28, this.pokemon.luck.toString(), TextStyle.SUMMARY);
const luckText = addTextObject(this.scene, 141 + luckLabelText.displayWidth + 2, 28, this.pokemon.getLuck().toString(), TextStyle.SUMMARY);
luckText.setOrigin(0, 0);
luckText.setTint(getVariantTint((Math.min(this.pokemon.luck - 1, 2)) as Variant));
luckText.setTint(getVariantTint((Math.min(this.pokemon.getLuck() - 1, 2)) as Variant));
profileContainer.add(luckText);
}