Add some new battle backgrounds
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@@ -99,8 +99,6 @@ export class Arena {
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getBiomeKey(): string {
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switch (this.biomeType) {
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case Biome.TOWN:
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return 'plains';
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case Biome.TALL_GRASS:
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return 'grass';
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case Biome.CITY:
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@@ -36,8 +36,6 @@ export enum Biome {
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export function getBiomeName(biome: Biome) {
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switch (biome) {
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case Biome.TOWN:
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return 'TOWN';
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case Biome.GRASS:
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return 'GRASSY FIELD';
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case Biome.RUINS:
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