Don't fail to load save if somehow a move is null

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Flashfyre committed 2024-03-02 09:46:08 -05:00
1 parent 96d2813d95
commit 702ac190da
3 files changed
+4 -4

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@@ -86,7 +86,7 @@ export default class PokemonData {
this.summonData = sourcePokemon.summonData;
}
} else {
this.moveset = source.moveset.map((m: any) => new PokemonMove(m.moveId, m.ppUsed, m.ppUp));
this.moveset = source.moveset.filter(m => m).map((m: any) => new PokemonMove(m.moveId, m.ppUsed, m.ppUp));
if (!forHistory) {
this.status = source.status
? new Status(source.status.effect, source.status.turnCount, source.status.cureTurn)