Add missing pipeline data for shiny recolors in certain screens

pull/209/head
Flashfyre 2024-04-19 23:37:23 -04:00
parent c9dfb199f2
commit 706a85ed5b
5 changed files with 28 additions and 19 deletions

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@ -1082,3 +1082,15 @@ export enum Species {
PALDEA_WOOPER = 8194, PALDEA_WOOPER = 8194,
BLOODMOON_URSALUNA = 8901, BLOODMOON_URSALUNA = 8901,
}; };
export const defaultStarterSpecies: Species[] = [
Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE,
Species.CHIKORITA, Species.CYNDAQUIL, Species.TOTODILE,
Species.TREECKO, Species.TORCHIC, Species.MUDKIP,
Species.TURTWIG, Species.CHIMCHAR, Species.PIPLUP,
Species.SNIVY, Species.TEPIG, Species.OSHAWOTT,
Species.CHESPIN, Species.FENNEKIN, Species.FROAKIE,
Species.ROWLET, Species.LITTEN, Species.POPPLIO,
Species.GROOKEY, Species.SCORBUNNY, Species.SOBBLE,
Species.SPRIGATITO, Species.FUECOCO, Species.QUAXLY
];

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@ -246,6 +246,9 @@ export class EggHatchPhase extends Phase {
this.eggContainer.setVisible(false); this.eggContainer.setVisible(false);
this.pokemonSprite.play(this.pokemon.getSpriteKey(true)); this.pokemonSprite.play(this.pokemon.getSpriteKey(true));
this.pokemonSprite.pipelineData['ignoreTimeTint'] = true; this.pokemonSprite.pipelineData['ignoreTimeTint'] = true;
this.pokemonSprite.setPipelineData('spriteKey', this.pokemon.getSpriteKey());
this.pokemonSprite.setPipelineData('shiny', this.pokemon.shiny);
this.pokemonSprite.setPipelineData('variant', this.pokemon.variant);
this.pokemonSprite.setVisible(true); this.pokemonSprite.setVisible(true);
this.scene.time.delayedCall(Utils.fixedInt(250), () => { this.scene.time.delayedCall(Utils.fixedInt(250), () => {
this.pokemon.cry(); this.pokemon.cry();

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@ -115,7 +115,10 @@ export class EvolutionPhase extends Phase {
[ this.pokemonEvoSprite, this.pokemonEvoTintSprite ].map(sprite => { [ this.pokemonEvoSprite, this.pokemonEvoTintSprite ].map(sprite => {
sprite.play(evolvedPokemon.getSpriteKey(true)); sprite.play(evolvedPokemon.getSpriteKey(true));
sprite.pipelineData['ignoreTimeTint'] = true; sprite.setPipelineData('ignoreTimeTint', true);
sprite.setPipelineData('spriteKey', evolvedPokemon.getSpriteKey());
sprite.setPipelineData('shiny', evolvedPokemon.shiny);
sprite.setPipelineData('variant', evolvedPokemon.variant);
[ 'spriteColors', 'fusionSpriteColors' ].map(k => { [ 'spriteColors', 'fusionSpriteColors' ].map(k => {
if (evolvedPokemon.summonData?.speciesForm) if (evolvedPokemon.summonData?.speciesForm)
k += 'Base'; k += 'Base';

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@ -39,7 +39,10 @@ export class FormChangePhase extends EvolutionPhase {
[ this.pokemonEvoSprite, this.pokemonEvoTintSprite ].map(sprite => { [ this.pokemonEvoSprite, this.pokemonEvoTintSprite ].map(sprite => {
sprite.play(transformedPokemon.getSpriteKey(true)); sprite.play(transformedPokemon.getSpriteKey(true));
sprite.pipelineData['ignoreTimeTint'] = true; sprite.setPipelineData('ignoreTimeTint', true);
sprite.setPipelineData('spriteKey', transformedPokemon.getSpriteKey());
sprite.setPipelineData('shiny', transformedPokemon.shiny);
sprite.setPipelineData('variant', transformedPokemon.variant);
[ 'spriteColors', 'fusionSpriteColors' ].map(k => { [ 'spriteColors', 'fusionSpriteColors' ].map(k => {
if (transformedPokemon.summonData?.speciesForm) if (transformedPokemon.summonData?.speciesForm)
k += 'Base'; k += 'Base';

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@ -2,7 +2,7 @@ import BattleScene, { PokeballCounts, bypassLogin } from "../battle-scene";
import Pokemon, { EnemyPokemon, PlayerPokemon } from "../field/pokemon"; import Pokemon, { EnemyPokemon, PlayerPokemon } from "../field/pokemon";
import { pokemonPrevolutions } from "../data/pokemon-evolutions"; import { pokemonPrevolutions } from "../data/pokemon-evolutions";
import PokemonSpecies, { SpeciesFormKey, allSpecies, getPokemonSpecies, noStarterFormKeys, speciesStarters } from "../data/pokemon-species"; import PokemonSpecies, { SpeciesFormKey, allSpecies, getPokemonSpecies, noStarterFormKeys, speciesStarters } from "../data/pokemon-species";
import { Species } from "../data/enums/species"; import { Species, defaultStarterSpecies } from "../data/enums/species";
import * as Utils from "../utils"; import * as Utils from "../utils";
import PokemonData from "./pokemon-data"; import PokemonData from "./pokemon-data";
import PersistentModifierData from "./modifier-data"; import PersistentModifierData from "./modifier-data";
@ -922,30 +922,18 @@ export class GameData {
}; };
} }
const defaultStarters: Species[] = [
Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE,
Species.CHIKORITA, Species.CYNDAQUIL, Species.TOTODILE,
Species.TREECKO, Species.TORCHIC, Species.MUDKIP,
Species.TURTWIG, Species.CHIMCHAR, Species.PIPLUP,
Species.SNIVY, Species.TEPIG, Species.OSHAWOTT,
Species.CHESPIN, Species.FENNEKIN, Species.FROAKIE,
Species.ROWLET, Species.LITTEN, Species.POPPLIO,
Species.GROOKEY, Species.SCORBUNNY, Species.SOBBLE,
Species.SPRIGATITO, Species.FUECOCO, Species.QUAXLY
];
const defaultStarterAttr = DexAttr.NON_SHINY | DexAttr.MALE | DexAttr.DEFAULT_VARIANT | DexAttr.DEFAULT_FORM; const defaultStarterAttr = DexAttr.NON_SHINY | DexAttr.MALE | DexAttr.DEFAULT_VARIANT | DexAttr.DEFAULT_FORM;
const defaultStarterNatures: Nature[] = []; const defaultStarterNatures: Nature[] = [];
this.scene.executeWithSeedOffset(() => { this.scene.executeWithSeedOffset(() => {
const neutralNatures = [ Nature.HARDY, Nature.DOCILE, Nature.SERIOUS, Nature.BASHFUL, Nature.QUIRKY ]; const neutralNatures = [ Nature.HARDY, Nature.DOCILE, Nature.SERIOUS, Nature.BASHFUL, Nature.QUIRKY ];
for (let s = 0; s < defaultStarters.length; s++) for (let s = 0; s < defaultStarterSpecies.length; s++)
defaultStarterNatures.push(Utils.randSeedItem(neutralNatures)); defaultStarterNatures.push(Utils.randSeedItem(neutralNatures));
}, 0, 'default'); }, 0, 'default');
for (let ds = 0; ds < defaultStarters.length; ds++) { for (let ds = 0; ds < defaultStarterSpecies.length; ds++) {
let entry = data[defaultStarters[ds]] as DexEntry; let entry = data[defaultStarterSpecies[ds]] as DexEntry;
entry.seenAttr = defaultStarterAttr; entry.seenAttr = defaultStarterAttr;
entry.caughtAttr = defaultStarterAttr; entry.caughtAttr = defaultStarterAttr;
entry.natureAttr = Math.pow(2, defaultStarterNatures[ds] + 1); entry.natureAttr = Math.pow(2, defaultStarterNatures[ds] + 1);