Re-implement UI reskin with working legacy toggle

Re-implement UI reskin with working legacy toggle; add return to title option to menu
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Flashfyre committed 2024-03-31 21:14:35 -04:00
1 parent 4773c1a2a5
commit 70d61700d0
261 files changed
+2942 -268

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@@ -5,7 +5,7 @@ import { TextStyle, addTextObject } from "./text";
import MessageUiHandler from "./message-ui-handler";
import { EGG_SEED, Egg, GachaType, getEggGachaTypeDescriptor, getEggHatchWavesMessage, getEggDescriptor } from "../data/egg";
import * as Utils from "../utils";
import { addWindow } from "./window";
import { addWindow } from "./ui-theme";
export default class EggListUiHandler extends MessageUiHandler {
private eggListContainer: Phaser.GameObjects.Container;
@@ -36,7 +36,7 @@ export default class EggListUiHandler extends MessageUiHandler {
bgColor.setOrigin(0, 0);
this.eggListContainer.add(bgColor);
const eggListBg = this.scene.add.image(1, 1, 'egg_list_bg');
const eggListBg = this.scene.add.image(0, 0, 'egg_list_bg');
eggListBg.setOrigin(0, 0);
this.eggListContainer.add(eggListBg);
@@ -48,7 +48,7 @@ export default class EggListUiHandler extends MessageUiHandler {
this.iconAnimHandler = new PokemonIconAnimHandler();
this.iconAnimHandler.setup(this.scene);
this.eggNameText = addTextObject(this.scene, 6, 66, '', TextStyle.SUMMARY);
this.eggNameText = addTextObject(this.scene, 8, 66, '', TextStyle.SUMMARY);
this.eggNameText.setOrigin(0, 0);
this.eggListContainer.add(this.eggNameText);