From 751fcf31cab302c9de4945e847fd77de07df0d44 Mon Sep 17 00:00:00 2001 From: Flashfyre Date: Sat, 6 Apr 2024 01:56:49 -0400 Subject: [PATCH] Recoil damage bypasses endure --- src/data/move.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/data/move.ts b/src/data/move.ts index a32ab79a0..001eca637 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -638,7 +638,7 @@ export class RecoilAttr extends MoveEffectAttr { if (cancelled.value) return false; - user.damageAndUpdate(recoilDamage, HitResult.OTHER, false, true); + user.damageAndUpdate(recoilDamage, HitResult.OTHER, false, true, true); user.scene.queueMessage(getPokemonMessage(user, ' is hit\nwith recoil!')); return true;