diff --git a/src/data/ability.ts b/src/data/ability.ts index 202ba335c..213531023 100644 --- a/src/data/ability.ts +++ b/src/data/ability.ts @@ -2400,17 +2400,15 @@ export class ReduceStatusEffectDurationAbAttr extends AbAttr { export class HealFromStatusAbAttr extends AbAttr { private healRatio: integer - private statusEffect: StatusEffect; - private statusEffect2: StatusEffect; - constructor(healRatio: integer,statusEffect: StatusEffect,statusEffect2: StatusEffect) { + private statusEffects: StatusEffect[]; + constructor(healRatio: integer,statusEffects: StatusEffect[]) { super(); this.healRatio = healRatio; - this.statusEffect = statusEffect; - this.statusEffect2 = statusEffect2; + this.statusEffects = statusEffects; } apply(pokemon: Pokemon, passive: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean | Promise { - if (pokemon.status.effect === this.statusEffect || pokemon.status.effect === this.statusEffect2) { + if (this.statusEffects.includes(pokemon.status.effect)) { let healAmount: integer = Math.floor(pokemon.getMaxHp()*(this.healRatio/8)); pokemon.heal(healAmount); pokemon.status.incrementTurn(); @@ -3037,7 +3035,7 @@ export function initAbilities() { new Ability(Abilities.IRON_FIST, 4) .attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.PUNCHING_MOVE), 1.2), new Ability(Abilities.POISON_HEAL, 4) - .attr(HealFromStatusAbAttr,1,StatusEffect.POISON,StatusEffect.TOXIC), + .attr(HealFromStatusAbAttr,1,[StatusEffect.POISON,StatusEffect.TOXIC]), new Ability(Abilities.ADAPTABILITY, 4) .attr(StabBoostAbAttr), new Ability(Abilities.SKILL_LINK, 4)