Add quicker party member EXP display and fix some minor bugs
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@@ -21,7 +21,7 @@ export class Status {
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this.turnCount = turnCount === undefined ? 0 : turnCount;
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if (cureTurn === undefined) {
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if (effect === StatusEffect.SLEEP)
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this.cureTurn = Utils.randInt(3, 1);
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this.cureTurn = Utils.randInt(3, 2);
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} else
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this.cureTurn = cureTurn;
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}
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