Add money (currently unused) and fix issue with reward modifiers not persisting
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@@ -4702,7 +4702,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
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console.log(beautify(trainerOutput, null, 2, 120).replace(/( | (?:\{ "\d+": \[ )?| "(?:.*?)": \[ |, (?:(?:\{ )?"\d+": \[ )?)"(.*?)"/g, '$1TrainerType.$2').replace(/"(\d+)": /g, '$1: ').replace(/( )"(.*?)"/g, '$1[BiomePoolTier.$2]').replace(/( )"(.*?)"/g, '$1[Biome.$2]'));
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}
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outputPools();
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//outputPools();
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/*for (let pokemon of allSpecies) {
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if (pokemon.speciesId >= Species.XERNEAS)
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