Add money items

This commit is contained in:
Flashfyre committed 2024-01-18 22:30:03 -05:00
1 parent 84fe12d83a
commit 80095a64fc
6 files changed
+61 -9

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@@ -218,7 +218,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
if (cursor < this.options.length) {
const sliceWidth = (this.scene.game.canvas.width / 6) / (this.options.length + 2);
this.cursorObj.setPosition(sliceWidth * (cursor + 1) + (sliceWidth * 0.5) - 20, -this.scene.game.canvas.height / 12 - 20);
ui.showText(this.options[this.cursor].modifierTypeOption.type.description);
ui.showText(this.options[this.cursor].modifierTypeOption.type.getDescription(this.scene));
} else if (cursor === this.options.length) {
this.cursorObj.setPosition(6, -60);
ui.showText('Spend money to reroll your item options');
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@@ -578,7 +578,7 @@ export default class SummaryUiHandler extends UiHandler {
statsContainer.add(icon);
icon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 32, 32), Phaser.Geom.Rectangle.Contains);
icon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(item.type.name, item.type.description, true));
icon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(item.type.name, item.type.getDescription(this.scene), true));
icon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip());
});