Add accounts, login, and registration
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19fec88daa
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48 files changed
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@@ -54,7 +54,7 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler {
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this.optionSelectText.setPositionRelative(this.optionSelectBg, 16, 9);
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}
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show(args: any[]) {
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show(args: any[]): boolean {
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const options = this.getOptions();
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if (args.length >= options.length && args.slice(0, options.length).filter(a => a instanceof Function).length === options.length) {
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@@ -64,7 +64,11 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler {
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this.optionSelectContainer.setVisible(true);
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this.setCursor(0);
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return true;
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}
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return false;
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}
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processInput(button: Button): boolean {
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@@ -105,7 +105,7 @@ export default class AchvsUiHandler extends MessageUiHandler {
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this.achvsContainer.setVisible(false);
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}
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show(args: any[]) {
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show(args: any[]): boolean {
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super.show(args);
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const achvUnlocks = this.scene.gameData.achvUnlocks;
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@@ -129,6 +129,8 @@ export default class AchvsUiHandler extends MessageUiHandler {
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this.getUi().moveTo(this.achvsContainer, this.getUi().length - 1);
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this.getUi().hideTooltip();
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return true;
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}
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protected showAchv(achv: Achv) {
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@@ -48,12 +48,14 @@ export default class BallUiHandler extends UiHandler {
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this.setCursor(0);
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}
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show(args: any[]) {
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show(args: any[]): boolean {
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super.show(args);
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this.updateCounts();
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this.pokeballSelectContainer.setVisible(true);
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this.setCursor(this.cursor);
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return true;
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}
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processInput(button: Button): boolean {
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@@ -120,12 +120,14 @@ export default class BattleMessageUiHandler extends MessageUiHandler {
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this.levelUpStatsValuesContent = levelUpStatsValuesContent;
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}
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show(args: any[]): void {
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show(args: any[]): boolean {
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super.show(args);
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this.commandWindow.setVisible(false);
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this.movesWindowContainer.setVisible(false);
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this.message.setWordWrapWidth(1780);
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return true;
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}
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processInput(button: Button): boolean {
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@@ -36,7 +36,7 @@ export default class BiomeSelectUiHandler extends UiHandler {
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this.biomeSelectContainer.add(this.biomesText);
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}
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show(args: any[]) {
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show(args: any[]): boolean {
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if (args.length >= 2 && typeof(args[0]) === 'number' && args[1] instanceof Function) {
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super.show(args);
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@@ -59,6 +59,8 @@ export default class BiomeSelectUiHandler extends UiHandler {
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this.biomeSelectContainer.setVisible(true);
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this.setCursor(0);
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}
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return true;
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}
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processInput(button: Button): boolean {
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@@ -37,7 +37,7 @@ export default class CommandUiHandler extends UiHandler {
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}
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}
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show(args: any[]) {
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show(args: any[]): boolean {
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super.show(args);
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this.fieldIndex = args.length ? args[0] as integer : 0;
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@@ -50,6 +50,8 @@ export default class CommandUiHandler extends UiHandler {
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messageHandler.message.setWordWrapWidth(1110);
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messageHandler.showText(`What will\n${(this.scene.getCurrentPhase() as CommandPhase).getPokemon().name} do?`, 0);
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this.setCursor(this.getCursor());
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return true;
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}
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processInput(button: Button): boolean {
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@@ -22,7 +22,7 @@ export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler {
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return [ 'Yes', 'No' ];
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}
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show(args: any[]) {
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show(args: any[]): boolean {
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if (args.length >= 2 && args[0] instanceof Function && args[1] instanceof Function) {
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super.show(args);
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@@ -33,7 +33,11 @@ export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler {
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this.optionSelectContainer.x = (this.scene.game.canvas.width / 6) - 1 + xOffset;
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this.setCursor(this.switchCheck ? this.switchCheckCursor : 0);
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return true;
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}
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return false;
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}
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setCursor(cursor: integer): boolean {
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@@ -219,7 +219,7 @@ export default class EggGachaUiHandler extends MessageUiHandler {
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this.setCursor(0);
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}
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show(args: any[]): void {
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show(args: any[]): boolean {
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super.show(args);
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this.getUi().showText(defaultText, 0);
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@@ -232,6 +232,8 @@ export default class EggGachaUiHandler extends MessageUiHandler {
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this.updateVoucherCounts();
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this.eggGachaContainer.setVisible(true);
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return true;
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}
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getDelayValue(delay: integer) {
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@@ -240,10 +242,90 @@ export default class EggGachaUiHandler extends MessageUiHandler {
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return Utils.fixedInt(delay);
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}
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pull(pullCount?: integer, count?: integer, eggs?: Egg[]) {
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pull(pullCount?: integer, count?: integer, eggs?: Egg[]): void {
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this.eggGachaOptionsContainer.setVisible(false);
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this.setTransitioning(true);
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const doPull = () => {
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if (this.transitionCancelled)
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return this.showSummary(eggs);
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const egg = this.scene.add.sprite(127, 75, 'egg', `egg_${eggs[count].getKey()}`);
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egg.setScale(0.5);
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this.gachaContainers[this.gachaCursor].add(egg);
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this.gachaContainers[this.gachaCursor].moveTo(egg, 1);
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const doPullAnim = () => {
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this.scene.playSound('gacha_running', { loop: true });
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this.scene.time.delayedCall(this.getDelayValue(count ? 500 : 1250), () => {
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this.scene.playSound('gacha_dispense');
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this.scene.time.delayedCall(this.getDelayValue(750), () => {
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this.scene.sound.stopByKey('gacha_running');
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this.scene.tweens.add({
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targets: egg,
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duration: this.getDelayValue(350),
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y: 95,
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ease: 'Bounce.easeOut',
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onComplete: () => {
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this.scene.time.delayedCall(this.getDelayValue(125), () => {
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this.scene.playSound('pb_catch');
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this.gachaHatches[this.gachaCursor].play('open');
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this.scene.tweens.add({
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targets: egg,
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duration: this.getDelayValue(350),
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scale: 0.75,
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ease: 'Sine.easeIn'
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});
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this.scene.tweens.add({
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targets: egg,
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y: 110,
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duration: this.getDelayValue(350),
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ease: 'Back.easeOut',
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onComplete: () => {
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this.gachaHatches[this.gachaCursor].play('close');
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this.scene.tweens.add({
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targets: egg,
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y: 200,
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duration: this.getDelayValue(350),
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ease: 'Cubic.easeIn',
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onComplete: () => {
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if (++count < pullCount)
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this.pull(pullCount, count, eggs);
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else
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this.showSummary(eggs);
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}
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});
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}
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});
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});
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}
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});
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});
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});
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};
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if (!count) {
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this.scene.playSound('gacha_dial');
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this.scene.tweens.add({
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targets: this.gachaKnobs[this.gachaCursor],
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duration: this.getDelayValue(350),
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angle: 90,
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ease: 'Cubic.easeInOut',
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onComplete: () => {
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this.scene.tweens.add({
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targets: this.gachaKnobs[this.gachaCursor],
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duration: this.getDelayValue(350),
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angle: 0,
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ease: 'Sine.easeInOut'
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});
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this.scene.time.delayedCall(this.getDelayValue(350), doPullAnim);
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}
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});
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} else
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doPullAnim();
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};
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if (!pullCount)
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pullCount = 1;
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if (!count)
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@@ -270,87 +352,15 @@ export default class EggGachaUiHandler extends MessageUiHandler {
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this.scene.gameData.eggs.push(egg);
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}
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this.scene.gameData.saveSystem();
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}
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if (this.transitionCancelled) {
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return this.showSummary(eggs);
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}
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const egg = this.scene.add.sprite(127, 75, 'egg', `egg_${eggs[count].getKey()}`);
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egg.setScale(0.5);
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this.gachaContainers[this.gachaCursor].add(egg);
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this.gachaContainers[this.gachaCursor].moveTo(egg, 1);
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const doPullAnim = () => {
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this.scene.playSound('gacha_running', { loop: true });
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this.scene.time.delayedCall(this.getDelayValue(count ? 500 : 1250), () => {
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this.scene.playSound('gacha_dispense');
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this.scene.time.delayedCall(this.getDelayValue(750), () => {
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this.scene.sound.stopByKey('gacha_running');
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this.scene.tweens.add({
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targets: egg,
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duration: this.getDelayValue(350),
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y: 95,
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ease: 'Bounce.easeOut',
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onComplete: () => {
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this.scene.time.delayedCall(this.getDelayValue(125), () => {
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this.scene.playSound('pb_catch');
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this.gachaHatches[this.gachaCursor].play('open');
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this.scene.tweens.add({
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targets: egg,
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duration: this.getDelayValue(350),
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scale: 0.75,
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ease: 'Sine.easeIn'
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});
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this.scene.tweens.add({
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targets: egg,
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y: 110,
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duration: this.getDelayValue(350),
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ease: 'Back.easeOut',
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onComplete: () => {
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this.gachaHatches[this.gachaCursor].play('close');
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this.scene.tweens.add({
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targets: egg,
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y: 200,
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duration: this.getDelayValue(350),
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ease: 'Cubic.easeIn',
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onComplete: () => {
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if (++count < pullCount)
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this.pull(pullCount, count, eggs);
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else
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this.showSummary(eggs);
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}
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});
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}
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});
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});
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}
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});
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});
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});
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};
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if (!count) {
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this.scene.playSound('gacha_dial');
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this.scene.tweens.add({
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targets: this.gachaKnobs[this.gachaCursor],
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duration: this.getDelayValue(350),
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angle: 90,
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ease: 'Cubic.easeInOut',
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onComplete: () => {
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this.scene.tweens.add({
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targets: this.gachaKnobs[this.gachaCursor],
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duration: this.getDelayValue(350),
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angle: 0,
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ease: 'Sine.easeInOut'
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});
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this.scene.time.delayedCall(this.getDelayValue(350), doPullAnim);
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}
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this.scene.gameData.saveSystem().then(success => {
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if (!success)
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return this.scene.reset(true);
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doPull();
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});
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} else
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doPullAnim();
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return;
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}
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doPull();
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}
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showSummary(eggs: Egg[]): void {
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@@ -21,10 +21,12 @@ export default class EggHatchSceneHandler extends UiHandler {
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});
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}
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show(_args: any[]): void {
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show(_args: any[]): boolean {
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super.show(_args);
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this.getUi().showText(null, 0);
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return true;
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}
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processInput(button: Button): boolean {
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@@ -88,7 +88,7 @@ export default class EggListUiHandler extends MessageUiHandler {
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this.cursor = -1;
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}
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show(args: any[]): void {
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show(args: any[]): boolean {
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super.show(args);
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this.eggListContainer.setVisible(true);
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@@ -115,6 +115,8 @@ export default class EggListUiHandler extends MessageUiHandler {
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}
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this.setCursor(0);
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return true;
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}
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processInput(button: Button): boolean {
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@@ -19,10 +19,12 @@ export default class EvolutionSceneHandler extends UiHandler {
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this.scene.fieldUI.add(this.evolutionContainer);
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}
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show(_args: any[]): void {
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show(_args: any[]): boolean {
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super.show(_args);
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this.scene.fieldUI.bringToTop(this.evolutionContainer);
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return true;
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}
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processInput(button: Button): boolean {
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@@ -36,7 +36,7 @@ export default class FightUiHandler extends UiHandler {
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ui.add(this.ppText);
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}
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show(args: any[]) {
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show(args: any[]): boolean {
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super.show(args);
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this.fieldIndex = args.length ? args[0] as integer : 0;
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@@ -46,6 +46,8 @@ export default class FightUiHandler extends UiHandler {
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messageHandler.movesWindowContainer.setVisible(true);
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this.setCursor(this.getCursor());
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this.displayMoves();
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return true;
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}
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processInput(button: Button): boolean {
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@@ -0,0 +1,127 @@
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import BattleScene, { Button } from "../battle-scene";
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import { ModalConfig, ModalUiHandler } from "./modal-ui-handler";
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import { Mode } from "./ui";
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import { TextStyle, addTextInputObject, addTextObject, getTextColor } from "./text";
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import { WindowVariant, addWindow } from "./window";
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import InputText from "phaser3-rex-plugins/plugins/inputtext";
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export interface FormModalConfig extends ModalConfig {
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errorMessage?: string;
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}
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export abstract class FormModalUiHandler extends ModalUiHandler {
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protected editing: boolean;
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protected inputContainers: Phaser.GameObjects.Container[];
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protected inputs: InputText[];
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protected errorMessage: Phaser.GameObjects.Text;
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protected submitAction: Function;
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constructor(scene: BattleScene, mode?: Mode) {
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super(scene, mode);
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this.editing = false;
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this.inputContainers = [];
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this.inputs = [];
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}
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abstract getFields(): string[];
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getHeight(config?: ModalConfig): number {
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return 20 * this.getFields().length + (this.getModalTitle() ? 26 : 0) + ((config as FormModalConfig)?.errorMessage ? 12 : 0) + 28;
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}
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getReadableErrorMessage(error: string): string {
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if (error?.indexOf('connection refused') > -1)
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return 'Could not connect to the server';
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return error;
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}
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setup(): void {
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super.setup();
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const fields = this.getFields();
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const hasTitle = !!this.getModalTitle();
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fields.forEach((field, f) => {
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const label = addTextObject(this.scene, 10, (hasTitle ? 31 : 5) + 20 * f, field, TextStyle.TOOLTIP_CONTENT);
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this.modalContainer.add(label);
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const inputContainer = this.scene.add.container(70, (hasTitle ? 28 : 2) + 20 * f);
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const inputBg = addWindow(this.scene, 0, 0, 80, 16, false, false, 0, 0, WindowVariant.XTHIN);
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const input = addTextInputObject(this.scene, 4, -2, 440, 116, TextStyle.TOOLTIP_CONTENT, { type: field.indexOf('Password') > -1 ? 'password' : 'text', maxLength: 16 });
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input.setOrigin(0, 0);
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inputContainer.add(inputBg);
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inputContainer.add(input);
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this.modalContainer.add(inputContainer);
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this.inputContainers.push(inputContainer);
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this.inputs.push(input);
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});
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this.errorMessage = addTextObject(this.scene, 10, (hasTitle ? 31 : 5) + 20 * (fields.length - 1) + 16, '', TextStyle.TOOLTIP_CONTENT);
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this.errorMessage.setColor(getTextColor(TextStyle.SUMMARY_RED));
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this.errorMessage.setShadowColor(getTextColor(TextStyle.SUMMARY_RED, true));
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this.errorMessage.setVisible(false);
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this.modalContainer.add(this.errorMessage);
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}
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show(args: any[]): boolean {
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if (super.show(args)) {
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this.inputContainers.map(ic => ic.setVisible(true));
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const config = args[0] as FormModalConfig;
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this.submitAction = config.buttonActions.length
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? config.buttonActions[0]
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: null;
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if (this.buttonBgs.length) {
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this.buttonBgs[0].off('pointerdown');
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this.buttonBgs[0].on('pointerdown', () => {
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if (this.submitAction)
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this.submitAction();
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});
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}
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return true;
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}
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return false;
|
||||
}
|
||||
|
||||
processInput(button: Button): boolean {
|
||||
if (button === Button.SUBMIT && this.submitAction) {
|
||||
this.submitAction();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
sanitizeInputs(): void {
|
||||
for (let input of this.inputs)
|
||||
input.text = input.text.trim();
|
||||
}
|
||||
|
||||
updateContainer(config?: ModalConfig): void {
|
||||
super.updateContainer(config);
|
||||
|
||||
this.errorMessage.setText(this.getReadableErrorMessage((config as FormModalConfig)?.errorMessage || ''));
|
||||
this.errorMessage.setVisible(!!this.errorMessage.text);
|
||||
}
|
||||
|
||||
clear(): void {
|
||||
super.clear();
|
||||
this.modalContainer.setVisible(false);
|
||||
|
||||
this.inputContainers.map(ic => ic.setVisible(false));
|
||||
|
||||
this.submitAction = null;
|
||||
}
|
||||
}
|
||||
@@ -29,7 +29,7 @@ export default class GameModeSelectUiHandler extends AbstractOptionSelectUiHandl
|
||||
return ret;
|
||||
}
|
||||
|
||||
show(args: any[]) {
|
||||
show(args: any[]): boolean {
|
||||
if (args.length === 2 && args[0] instanceof Function && args[1] instanceof Function) {
|
||||
this.setupOptions();
|
||||
|
||||
@@ -39,7 +39,11 @@ export default class GameModeSelectUiHandler extends AbstractOptionSelectUiHandl
|
||||
|
||||
this.optionSelectContainer.setVisible(true);
|
||||
this.setCursor(0);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
processInput(button: Button): boolean {
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
import BattleScene from "../battle-scene";
|
||||
import { ModalUiHandler } from "./modal-ui-handler";
|
||||
import { addTextObject, TextStyle } from "./text";
|
||||
import { Mode } from "./ui";
|
||||
|
||||
export default class LoadingModalUiHandler extends ModalUiHandler {
|
||||
constructor(scene: BattleScene, mode?: Mode) {
|
||||
super(scene, mode);
|
||||
}
|
||||
|
||||
getModalTitle(): string {
|
||||
return '';
|
||||
}
|
||||
|
||||
getWidth(): number {
|
||||
return 80;
|
||||
}
|
||||
|
||||
getHeight(): number {
|
||||
return 32;
|
||||
}
|
||||
|
||||
getMargin(): [number, number, number, number] {
|
||||
return [ 0, 0, 48, 0 ];
|
||||
}
|
||||
|
||||
getButtonLabels(): string[] {
|
||||
return [ ];
|
||||
}
|
||||
|
||||
setup(): void {
|
||||
super.setup();
|
||||
|
||||
const label = addTextObject(this.scene, this.getWidth() / 2, this.getHeight() / 2, 'Loading...', TextStyle.WINDOW);
|
||||
label.setOrigin(0.5, 0.5);
|
||||
|
||||
this.modalContainer.add(label);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,81 @@
|
||||
import { FormModalUiHandler } from "./form-modal-ui-handler";
|
||||
import { ModalConfig } from "./modal-ui-handler";
|
||||
import * as Utils from "../utils";
|
||||
import { Mode } from "./ui";
|
||||
|
||||
export default class LoginFormUiHandler extends FormModalUiHandler {
|
||||
getModalTitle(config?: ModalConfig): string {
|
||||
return 'Login';
|
||||
}
|
||||
|
||||
getFields(config?: ModalConfig): string[] {
|
||||
return [ 'Username', 'Password' ];
|
||||
}
|
||||
|
||||
getWidth(config?: ModalConfig): number {
|
||||
return 160;
|
||||
}
|
||||
|
||||
getMargin(config?: ModalConfig): [number, number, number, number] {
|
||||
return [ 0, 0, 48, 0 ];
|
||||
}
|
||||
|
||||
getButtonLabels(config?: ModalConfig): string[] {
|
||||
return [ 'Log In', 'Register' ];
|
||||
}
|
||||
|
||||
getReadableErrorMessage(error: string): string {
|
||||
let colonIndex = error?.indexOf(':');
|
||||
if (colonIndex > 0)
|
||||
error = error.slice(0, colonIndex);
|
||||
switch (error) {
|
||||
case 'invalid username':
|
||||
return 'The provided username is invalid';
|
||||
case 'invalid password':
|
||||
return 'The provided password is invalid';
|
||||
case 'account doesn\'t exist':
|
||||
return 'The provided user does not exist';
|
||||
case 'password doesn\'t match':
|
||||
return 'The provided password does not match';
|
||||
}
|
||||
|
||||
return super.getReadableErrorMessage(error);
|
||||
}
|
||||
|
||||
show(args: any[]): boolean {
|
||||
if (super.show(args)) {
|
||||
const config = args[0] as ModalConfig;
|
||||
|
||||
const originalLoginAction = this.submitAction;
|
||||
this.submitAction = (_) => {
|
||||
// Prevent overlapping overrides on action modification
|
||||
this.submitAction = originalLoginAction;
|
||||
this.sanitizeInputs();
|
||||
this.scene.ui.setMode(Mode.LOADING, { buttonActions: [] });
|
||||
const onFail = error => {
|
||||
this.scene.ui.setMode(Mode.LOGIN_FORM, Object.assign(config, { errorMessage: error?.trim() }));
|
||||
this.scene.ui.playError();
|
||||
};
|
||||
if (!this.inputs[0].text)
|
||||
return onFail('Username must not be empty');
|
||||
Utils.apiPost('account/login', JSON.stringify({ username: this.inputs[0].text, password: this.inputs[1].text }))
|
||||
.then(response => {
|
||||
if (!response.ok)
|
||||
return response.text();
|
||||
return response.json();
|
||||
})
|
||||
.then(response => {
|
||||
if (response.hasOwnProperty('token')) {
|
||||
Utils.setCookie(Utils.sessionIdKey, response.token);
|
||||
originalLoginAction();
|
||||
} else
|
||||
onFail(response);
|
||||
});
|
||||
};
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -1,14 +1,14 @@
|
||||
import BattleScene, { Button } from "../battle-scene";
|
||||
import { TextStyle, addTextObject } from "./text";
|
||||
import { Mode } from "./ui";
|
||||
import UiHandler from "./ui-handler";
|
||||
import * as Utils from "../utils";
|
||||
import { addWindow } from "./window";
|
||||
import MessageUiHandler from "./message-ui-handler";
|
||||
import { GameDataType } from "../system/game-data";
|
||||
import { CheckLoadPhase, LoginPhase } from "../battle-phases";
|
||||
|
||||
export enum MenuOptions {
|
||||
SETTINGS,
|
||||
GAME_SETTINGS,
|
||||
ACHIEVEMENTS,
|
||||
VOUCHERS,
|
||||
EGG_LIST,
|
||||
@@ -16,7 +16,8 @@ export enum MenuOptions {
|
||||
IMPORT_SESSION,
|
||||
EXPORT_SESSION,
|
||||
IMPORT_DATA,
|
||||
EXPORT_DATA
|
||||
EXPORT_DATA,
|
||||
LOG_OUT
|
||||
}
|
||||
|
||||
export default class MenuUiHandler extends MessageUiHandler {
|
||||
@@ -73,7 +74,7 @@ export default class MenuUiHandler extends MessageUiHandler {
|
||||
this.menuContainer.setVisible(false);
|
||||
}
|
||||
|
||||
show(args: any[]) {
|
||||
show(args: any[]): boolean {
|
||||
super.show(args);
|
||||
|
||||
this.menuContainer.setVisible(true);
|
||||
@@ -84,6 +85,8 @@ export default class MenuUiHandler extends MessageUiHandler {
|
||||
this.getUi().hideTooltip();
|
||||
|
||||
this.scene.playSound('menu_open');
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
processInput(button: Button): boolean {
|
||||
@@ -94,7 +97,7 @@ export default class MenuUiHandler extends MessageUiHandler {
|
||||
|
||||
if (button === Button.ACTION) {
|
||||
switch (this.cursor as MenuOptions) {
|
||||
case MenuOptions.SETTINGS:
|
||||
case MenuOptions.GAME_SETTINGS:
|
||||
this.scene.ui.setOverlayMode(Mode.SETTINGS);
|
||||
success = true;
|
||||
break;
|
||||
@@ -129,6 +132,26 @@ export default class MenuUiHandler extends MessageUiHandler {
|
||||
this.scene.gameData.exportData(this.cursor === MenuOptions.EXPORT_DATA ? GameDataType.SYSTEM : GameDataType.SESSION);
|
||||
success = true;
|
||||
break;
|
||||
case MenuOptions.LOG_OUT:
|
||||
success = true;
|
||||
const doLogout = () => {
|
||||
Utils.apiPost('account/logout').then(res => {
|
||||
if (!res.ok)
|
||||
console.error(`Log out failed (${res.status}: ${res.statusText})`);
|
||||
Utils.setCookie(Utils.sessionIdKey, '');
|
||||
this.scene.reset(true);
|
||||
});
|
||||
};
|
||||
if (this.scene.currentBattle) {
|
||||
this.scene.ui.showText('You will lose any progress since the beginning of the battle. Proceed?', null, () => {
|
||||
this.scene.ui.setOverlayMode(Mode.CONFIRM, doLogout, () => {
|
||||
this.scene.ui.revertMode();
|
||||
this.scene.ui.showText(null, 0);
|
||||
}, false, 98);
|
||||
});
|
||||
} else
|
||||
doLogout();
|
||||
break;
|
||||
}
|
||||
} else if (button === Button.CANCEL) {
|
||||
success = true;
|
||||
@@ -141,7 +164,7 @@ export default class MenuUiHandler extends MessageUiHandler {
|
||||
success = this.setCursor(this.cursor - 1);
|
||||
break;
|
||||
case Button.DOWN:
|
||||
if (this.cursor < Utils.getEnumKeys(MenuOptions).length)
|
||||
if (this.cursor + 1 < Utils.getEnumKeys(MenuOptions).length)
|
||||
success = this.setCursor(this.cursor + 1);
|
||||
break;
|
||||
}
|
||||
@@ -152,7 +175,7 @@ export default class MenuUiHandler extends MessageUiHandler {
|
||||
else if (error)
|
||||
ui.playError();
|
||||
|
||||
return true;
|
||||
return success || error;
|
||||
}
|
||||
|
||||
showText(text: string, delay?: number, callback?: Function, callbackDelay?: number, prompt?: boolean, promptDelay?: number): void {
|
||||
|
||||
@@ -0,0 +1,130 @@
|
||||
import BattleScene, { Button } from "../battle-scene";
|
||||
import { TextStyle, addTextObject } from "./text";
|
||||
import { Mode } from "./ui";
|
||||
import UiHandler from "./ui-handler";
|
||||
import { WindowVariant, addWindow } from "./window";
|
||||
|
||||
export interface ModalConfig {
|
||||
buttonActions: Function[];
|
||||
}
|
||||
|
||||
export abstract class ModalUiHandler extends UiHandler {
|
||||
protected modalContainer: Phaser.GameObjects.Container;
|
||||
protected modalBg: Phaser.GameObjects.NineSlice;
|
||||
protected titleText: Phaser.GameObjects.Text;
|
||||
protected buttonContainers: Phaser.GameObjects.Container[];
|
||||
protected buttonBgs: Phaser.GameObjects.NineSlice[];
|
||||
|
||||
constructor(scene: BattleScene, mode?: Mode) {
|
||||
super(scene, mode);
|
||||
|
||||
this.buttonContainers = [];
|
||||
this.buttonBgs = [];
|
||||
}
|
||||
|
||||
abstract getModalTitle(config?: ModalConfig): string;
|
||||
|
||||
abstract getWidth(config?: ModalConfig): number;
|
||||
|
||||
abstract getHeight(config?: ModalConfig): number;
|
||||
|
||||
abstract getMargin(config?: ModalConfig): [number, number, number, number];
|
||||
|
||||
abstract getButtonLabels(config?: ModalConfig): string[];
|
||||
|
||||
setup() {
|
||||
const ui = this.getUi();
|
||||
|
||||
this.modalContainer = this.scene.add.container(0, 0);
|
||||
|
||||
this.modalContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6), Phaser.Geom.Rectangle.Contains);
|
||||
|
||||
this.modalBg = addWindow(this.scene, 0, 0, 0, 0);
|
||||
|
||||
this.modalContainer.add(this.modalBg);
|
||||
|
||||
this.titleText = addTextObject(this.scene, 0, 4, '', TextStyle.SETTINGS_LABEL);
|
||||
this.titleText.setOrigin(0.5, 0);
|
||||
|
||||
this.modalContainer.add(this.titleText);
|
||||
|
||||
ui.add(this.modalContainer);
|
||||
|
||||
const buttonLabels = this.getButtonLabels();
|
||||
|
||||
for (let label of buttonLabels) {
|
||||
const buttonLabel = addTextObject(this.scene, 0, 8, label, TextStyle.TOOLTIP_CONTENT);
|
||||
buttonLabel.setOrigin(0.5, 0.5);
|
||||
|
||||
const buttonBg = addWindow(this.scene, 0, 0, buttonLabel.getBounds().width + 8, 16, false, false, 0, 0, WindowVariant.THIN);
|
||||
buttonBg.setOrigin(0.5, 0);
|
||||
buttonBg.setInteractive(new Phaser.Geom.Rectangle(0, 0, buttonBg.width, buttonBg.height), Phaser.Geom.Rectangle.Contains);
|
||||
|
||||
const buttonContainer = this.scene.add.container(0, 0);
|
||||
|
||||
this.buttonBgs.push(buttonBg);
|
||||
this.buttonContainers.push(buttonContainer);
|
||||
|
||||
buttonContainer.add(buttonBg);
|
||||
buttonContainer.add(buttonLabel);
|
||||
this.modalContainer.add(buttonContainer);
|
||||
}
|
||||
|
||||
this.modalContainer.setVisible(false);
|
||||
}
|
||||
|
||||
show(args: any[]): boolean {
|
||||
if (args.length >= 1 && 'buttonActions' in args[0]) {
|
||||
super.show(args);
|
||||
|
||||
const config = args[0] as ModalConfig;
|
||||
|
||||
this.updateContainer(config);
|
||||
|
||||
this.modalContainer.setVisible(true);
|
||||
|
||||
this.getUi().moveTo(this.modalContainer, this.getUi().length - 1);
|
||||
|
||||
for (let a = 0; a < this.buttonBgs.length; a++) {
|
||||
if (a < this.buttonBgs.length)
|
||||
this.buttonBgs[a].on('pointerdown', (_) => config.buttonActions[a]());
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
updateContainer(config?: ModalConfig): void {
|
||||
const [ marginTop, marginRight, marginBottom, marginLeft ] = this.getMargin(config);
|
||||
|
||||
const [ width, height ] = [ this.getWidth(config), this.getHeight(config) ];
|
||||
this.modalContainer.setPosition((((this.scene.game.canvas.width / 6) - (width + (marginRight - marginLeft))) / 2), (((-this.scene.game.canvas.height / 6) - (height + (marginBottom - marginTop))) / 2));
|
||||
|
||||
this.modalBg.setSize(width, height);
|
||||
|
||||
const title = this.getModalTitle(config);
|
||||
|
||||
this.titleText.setText(title);
|
||||
this.titleText.setX(width / 2);
|
||||
this.titleText.setVisible(!!title);
|
||||
|
||||
for (let b = 0; b < this.buttonContainers.length; b++) {
|
||||
const sliceWidth = width / (this.buttonContainers.length + 1);
|
||||
|
||||
this.buttonContainers[b].setPosition(sliceWidth * (b + 1), this.modalBg.height - (this.buttonBgs[b].height + 8));
|
||||
}
|
||||
}
|
||||
|
||||
processInput(button: Button): boolean {
|
||||
return false;
|
||||
}
|
||||
|
||||
clear() {
|
||||
super.clear();
|
||||
this.modalContainer.setVisible(false);
|
||||
|
||||
this.buttonBgs.map(bg => bg.off('pointerdown'));
|
||||
}
|
||||
}
|
||||
@@ -53,17 +53,17 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
|
||||
this.rerollButtonContainer.add(this.rerollCostText);
|
||||
}
|
||||
|
||||
show(args: any[]) {
|
||||
show(args: any[]): boolean {
|
||||
if (this.active) {
|
||||
if (args.length >= 3) {
|
||||
this.awaitingActionInput = true;
|
||||
this.onActionInput = args[2];
|
||||
}
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (args.length !== 4 || !(args[1] instanceof Array) || !args[1].length || !(args[2] instanceof Function))
|
||||
return;
|
||||
return false;
|
||||
|
||||
super.show(args);
|
||||
|
||||
@@ -135,6 +135,8 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
|
||||
this.awaitingActionInput = true;
|
||||
this.onActionInput = args[2];
|
||||
});
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
processInput(button: Button): boolean {
|
||||
|
||||
@@ -21,9 +21,9 @@ export default class OptionSelectUiHandler extends AbstractOptionSelectUiHandler
|
||||
return this.options;
|
||||
}
|
||||
|
||||
show(args: any[]) {
|
||||
show(args: any[]): boolean {
|
||||
if (args.length < 2 || args.length % 2 === 1)
|
||||
return;
|
||||
return false;
|
||||
|
||||
const optionNames: string[] = [];
|
||||
const optionFuncs: Function[] = [];
|
||||
@@ -34,6 +34,6 @@ export default class OptionSelectUiHandler extends AbstractOptionSelectUiHandler
|
||||
|
||||
this.setupOptions();
|
||||
|
||||
super.show(optionFuncs);
|
||||
return super.show(optionFuncs);
|
||||
}
|
||||
}
|
||||
@@ -161,9 +161,9 @@ export default class PartyUiHandler extends MessageUiHandler {
|
||||
this.partySlots = [];
|
||||
}
|
||||
|
||||
show(args: any[]) {
|
||||
show(args: any[]): boolean {
|
||||
if (!args.length || this.active)
|
||||
return;
|
||||
return false;
|
||||
|
||||
super.show(args);
|
||||
|
||||
@@ -184,6 +184,8 @@ export default class PartyUiHandler extends MessageUiHandler {
|
||||
this.partyBg.setTexture(`party_bg${this.scene.currentBattle.double ? '_double' : ''}`);
|
||||
this.populatePartySlots();
|
||||
this.setCursor(this.cursor < 6 ? this.cursor : 0);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
processInput(button: Button): boolean {
|
||||
|
||||
@@ -0,0 +1,90 @@
|
||||
import { FormModalUiHandler } from "./form-modal-ui-handler";
|
||||
import { ModalConfig } from "./modal-ui-handler";
|
||||
import * as Utils from "../utils";
|
||||
import { Mode } from "./ui";
|
||||
|
||||
export default class RegistrationFormUiHandler extends FormModalUiHandler {
|
||||
getModalTitle(config?: ModalConfig): string {
|
||||
return 'Register';
|
||||
}
|
||||
|
||||
getFields(config?: ModalConfig): string[] {
|
||||
return [ 'Username', 'Password', 'Confirm Password' ];
|
||||
}
|
||||
|
||||
getWidth(config?: ModalConfig): number {
|
||||
return 160;
|
||||
}
|
||||
|
||||
getMargin(config?: ModalConfig): [number, number, number, number] {
|
||||
return [ 0, 0, 48, 0 ];
|
||||
}
|
||||
|
||||
getButtonLabels(config?: ModalConfig): string[] {
|
||||
return [ 'Register', 'Back to Login' ];
|
||||
}
|
||||
|
||||
getReadableErrorMessage(error: string): string {
|
||||
let colonIndex = error?.indexOf(':');
|
||||
if (colonIndex > 0)
|
||||
error = error.slice(0, colonIndex);
|
||||
switch (error) {
|
||||
case 'invalid username':
|
||||
return 'Username must only contain letters, numbers, or underscores';
|
||||
case 'invalid password':
|
||||
return 'Password must be 6 characters or longer';
|
||||
case 'failed to add account record':
|
||||
return 'The provided username is already in use';
|
||||
}
|
||||
|
||||
return super.getReadableErrorMessage(error);
|
||||
}
|
||||
|
||||
show(args: any[]): boolean {
|
||||
if (super.show(args)) {
|
||||
const config = args[0] as ModalConfig;
|
||||
|
||||
const originalRegistrationAction = this.submitAction;
|
||||
this.submitAction = (_) => {
|
||||
// Prevent overlapping overrides on action modification
|
||||
this.submitAction = originalRegistrationAction;
|
||||
this.sanitizeInputs();
|
||||
this.scene.ui.setMode(Mode.LOADING, { buttonActions: [] });
|
||||
const onFail = error => {
|
||||
this.scene.ui.setMode(Mode.REGISTRATION_FORM, Object.assign(config, { errorMessage: error?.trim() }));
|
||||
this.scene.ui.playError();
|
||||
};
|
||||
if (!this.inputs[0].text)
|
||||
return onFail('Username must not be empty');
|
||||
if (!this.inputs[1].text)
|
||||
return onFail(this.getReadableErrorMessage('invalid password'));
|
||||
if (this.inputs[1].text !== this.inputs[2].text)
|
||||
return onFail('Password must match confirm password');
|
||||
Utils.apiPost('account/register', JSON.stringify({ username: this.inputs[0].text, password: this.inputs[1].text }))
|
||||
.then(response => response.text())
|
||||
.then(response => {
|
||||
if (!response) {
|
||||
Utils.apiPost('account/login', JSON.stringify({ username: this.inputs[0].text, password: this.inputs[1].text }))
|
||||
.then(response => {
|
||||
if (!response.ok)
|
||||
return response.text();
|
||||
return response.json();
|
||||
})
|
||||
.then(response => {
|
||||
if (response.hasOwnProperty('token')) {
|
||||
Utils.setCookie(Utils.sessionIdKey, response.token);
|
||||
originalRegistrationAction();
|
||||
} else
|
||||
onFail(response);
|
||||
});
|
||||
} else
|
||||
onFail(response);
|
||||
});
|
||||
};
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -87,7 +87,7 @@ export default class SettingsUiHandler extends UiHandler {
|
||||
this.settingsContainer.setVisible(false);
|
||||
}
|
||||
|
||||
show(args: any[]) {
|
||||
show(args: any[]): boolean {
|
||||
super.show(args);
|
||||
|
||||
const settings: object = localStorage.hasOwnProperty('settings') ? JSON.parse(localStorage.getItem('settings')) : {};
|
||||
@@ -100,6 +100,8 @@ export default class SettingsUiHandler extends UiHandler {
|
||||
this.getUi().moveTo(this.settingsContainer, this.getUi().length - 1);
|
||||
|
||||
this.getUi().hideTooltip();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
processInput(button: Button): boolean {
|
||||
|
||||
@@ -314,7 +314,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|
||||
this.updateInstructions();
|
||||
}
|
||||
|
||||
show(args: any[]): void {
|
||||
show(args: any[]): boolean {
|
||||
if (args.length >= 1 && args[0] instanceof Function) {
|
||||
super.show(args);
|
||||
|
||||
@@ -335,7 +335,11 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|
||||
this.setCursor(0);
|
||||
this.setGenMode(true);
|
||||
this.setCursor(0);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
showText(text: string, delay?: integer, callback?: Function, callbackDelay?: integer, prompt?: boolean, promptDelay?: integer) {
|
||||
|
||||
@@ -181,7 +181,7 @@ export default class SummaryUiHandler extends UiHandler {
|
||||
return `summary_${Page[page].toLowerCase()}`;
|
||||
}
|
||||
|
||||
show(args: any[]) {
|
||||
show(args: any[]): boolean {
|
||||
super.show(args);
|
||||
|
||||
this.pokemon = args[0] as PlayerPokemon;
|
||||
@@ -237,6 +237,8 @@ export default class SummaryUiHandler extends UiHandler {
|
||||
this.status.setFrame(this.pokemon.status ? StatusEffect[this.pokemon.status.effect].toLowerCase() : 'pokerus');
|
||||
} else
|
||||
this.hideStatus(!fromSummary);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
processInput(button: Button): boolean {
|
||||
|
||||
@@ -23,9 +23,9 @@ export default class TargetSelectUiHandler extends UiHandler {
|
||||
|
||||
setup(): void { }
|
||||
|
||||
show(args: any[]) {
|
||||
show(args: any[]): boolean {
|
||||
if (args.length < 3)
|
||||
return;
|
||||
return false;
|
||||
|
||||
super.show(args);
|
||||
|
||||
@@ -36,9 +36,11 @@ export default class TargetSelectUiHandler extends UiHandler {
|
||||
this.targets = getMoveTargets(this.scene.getPlayerField()[this.fieldIndex], this.move).targets;
|
||||
|
||||
if (!this.targets.length)
|
||||
return;
|
||||
return false;
|
||||
|
||||
this.setCursor(this.targets.indexOf(this.cursor) > -1 ? this.cursor : this.targets[0]);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
processInput(button: Button): boolean {
|
||||
|
||||
+14
-3
@@ -1,4 +1,5 @@
|
||||
import BBCodeText from "phaser3-rex-plugins/plugins/gameobjects/tagtext/bbcodetext/BBCodeText";
|
||||
import InputText from "phaser3-rex-plugins/plugins/inputtext";
|
||||
|
||||
export enum TextStyle {
|
||||
MESSAGE,
|
||||
@@ -22,7 +23,7 @@ export function addTextObject(scene: Phaser.Scene, x: number, y: number, content
|
||||
const ret = scene.add.text(x, y, content, styleOptions);
|
||||
ret.setScale(0.1666666667);
|
||||
ret.setShadow(shadowSize, shadowSize, shadowColor);
|
||||
if (!styleOptions.lineSpacing)
|
||||
if (!(styleOptions as Phaser.Types.GameObjects.Text.TextStyle).lineSpacing)
|
||||
ret.setLineSpacing(5);
|
||||
|
||||
return ret;
|
||||
@@ -35,13 +36,23 @@ export function addBBCodeTextObject(scene: Phaser.Scene, x: number, y: number, c
|
||||
scene.add.existing(ret);
|
||||
ret.setScale(0.1666666667);
|
||||
ret.setShadow(shadowSize, shadowSize, shadowColor);
|
||||
if (!styleOptions.lineSpacing)
|
||||
if (!(styleOptions as Phaser.Types.GameObjects.Text.TextStyle).lineSpacing)
|
||||
ret.setLineSpacing(5);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
function getTextStyleOptions(style: TextStyle, extraStyleOptions?: Phaser.Types.GameObjects.Text.TextStyle): [ Phaser.Types.GameObjects.Text.TextStyle, string, integer ] {
|
||||
export function addTextInputObject(scene: Phaser.Scene, x: number, y: number, width: number, height: number, style: TextStyle, extraStyleOptions?: InputText.IConfig): InputText {
|
||||
const [ styleOptions ] = getTextStyleOptions(style, extraStyleOptions);
|
||||
|
||||
const ret = new InputText(scene, x, y, width, height, styleOptions as InputText.IConfig);
|
||||
scene.add.existing(ret);
|
||||
ret.setScale(0.1666666667);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
function getTextStyleOptions(style: TextStyle, extraStyleOptions?: Phaser.Types.GameObjects.Text.TextStyle): [ Phaser.Types.GameObjects.Text.TextStyle | InputText.IConfig, string, integer ] {
|
||||
let shadowColor: string;
|
||||
let shadowSize = 6;
|
||||
|
||||
|
||||
@@ -14,8 +14,10 @@ export default abstract class UiHandler {
|
||||
|
||||
abstract setup(): void;
|
||||
|
||||
show(_args: any[]): void {
|
||||
show(_args: any[]): boolean {
|
||||
this.active = true;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
abstract processInput(button: Button): boolean;
|
||||
|
||||
+26
-7
@@ -24,8 +24,11 @@ import EggHatchSceneHandler from './egg-hatch-scene-handler';
|
||||
import EggListUiHandler from './egg-list-ui-handler';
|
||||
import EggGachaUiHandler from './egg-gacha-ui-handler';
|
||||
import VouchersUiHandler from './vouchers-ui-handler';
|
||||
import VoucherBar from './voucher-bar';
|
||||
import { addWindow } from './window';
|
||||
import LoginFormUiHandler from './login-form-ui-handler';
|
||||
import RegistrationFormUiHandler from './registration-form-ui-handler';
|
||||
import LoadingModalUiHandler from './loading-modal-ui-handler';
|
||||
import * as Utils from "../utils";
|
||||
|
||||
export enum Mode {
|
||||
MESSAGE,
|
||||
@@ -48,7 +51,10 @@ export enum Mode {
|
||||
ACHIEVEMENTS,
|
||||
VOUCHERS,
|
||||
EGG_LIST,
|
||||
EGG_GACHA
|
||||
EGG_GACHA,
|
||||
LOGIN_FORM,
|
||||
REGISTRATION_FORM,
|
||||
LOADING
|
||||
};
|
||||
|
||||
const transitionModes = [
|
||||
@@ -68,7 +74,10 @@ const noTransitionModes = [
|
||||
Mode.MENU,
|
||||
Mode.SETTINGS,
|
||||
Mode.ACHIEVEMENTS,
|
||||
Mode.VOUCHERS
|
||||
Mode.VOUCHERS,
|
||||
Mode.LOGIN_FORM,
|
||||
Mode.REGISTRATION_FORM,
|
||||
Mode.LOADING
|
||||
];
|
||||
|
||||
export default class UI extends Phaser.GameObjects.Container {
|
||||
@@ -77,7 +86,6 @@ export default class UI extends Phaser.GameObjects.Container {
|
||||
private handlers: UiHandler[];
|
||||
private overlay: Phaser.GameObjects.Rectangle;
|
||||
public achvBar: AchvBar;
|
||||
public voucherBar: VoucherBar;
|
||||
|
||||
private tooltipContainer: Phaser.GameObjects.Container;
|
||||
private tooltipBg: Phaser.GameObjects.NineSlice;
|
||||
@@ -112,7 +120,10 @@ export default class UI extends Phaser.GameObjects.Container {
|
||||
new AchvsUiHandler(scene),
|
||||
new VouchersUiHandler(scene),
|
||||
new EggListUiHandler(scene),
|
||||
new EggGachaUiHandler(scene)
|
||||
new EggGachaUiHandler(scene),
|
||||
new LoginFormUiHandler(scene),
|
||||
new RegistrationFormUiHandler(scene),
|
||||
new LoadingModalUiHandler(scene)
|
||||
];
|
||||
}
|
||||
|
||||
@@ -135,7 +146,7 @@ export default class UI extends Phaser.GameObjects.Container {
|
||||
this.tooltipContainer = this.scene.add.container(0, 0);
|
||||
this.tooltipContainer.setVisible(false);
|
||||
|
||||
this.tooltipBg = addWindow(this.scene, 0, 0, 128, 31);
|
||||
this.tooltipBg = addWindow(this.scene as BattleScene, 0, 0, 128, 31);
|
||||
this.tooltipBg.setOrigin(0, 0);
|
||||
|
||||
this.tooltipTitle = addTextObject(this.scene, 64, 4, '', TextStyle.TOOLTIP_TITLE);
|
||||
@@ -323,7 +334,7 @@ export default class UI extends Phaser.GameObjects.Container {
|
||||
|
||||
revertMode(): Promise<boolean> {
|
||||
return new Promise<boolean>(resolve => {
|
||||
if (!this.modeChain.length)
|
||||
if (!this?.modeChain?.length)
|
||||
return resolve(false);
|
||||
|
||||
const lastMode = this.mode;
|
||||
@@ -349,4 +360,12 @@ export default class UI extends Phaser.GameObjects.Container {
|
||||
resolve(true);
|
||||
});
|
||||
}
|
||||
|
||||
revertModes(): Promise<void> {
|
||||
return new Promise<void>(resolve => {
|
||||
if (!this?.modeChain?.length)
|
||||
return resolve();
|
||||
this.revertMode().then(success => Utils.executeIf(success, this.revertModes).then(() => resolve()));
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -95,7 +95,7 @@ export default class VouchersUiHandler extends MessageUiHandler {
|
||||
this.vouchersContainer.setVisible(false);
|
||||
}
|
||||
|
||||
show(args: any[]) {
|
||||
show(args: any[]): boolean {
|
||||
super.show(args);
|
||||
|
||||
const voucherUnlocks = this.scene.gameData.voucherUnlocks;
|
||||
@@ -117,6 +117,8 @@ export default class VouchersUiHandler extends MessageUiHandler {
|
||||
this.getUi().moveTo(this.vouchersContainer, this.getUi().length - 1);
|
||||
|
||||
this.getUi().hideTooltip();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
protected showVoucher(voucher: Voucher) {
|
||||
|
||||
+26
-6
@@ -1,5 +1,22 @@
|
||||
import BattleScene from "../battle-scene";
|
||||
|
||||
export enum WindowVariant {
|
||||
NORMAL,
|
||||
THIN,
|
||||
XTHIN
|
||||
}
|
||||
|
||||
export function getWindowVariantSuffix(windowVariant: WindowVariant): string {
|
||||
switch (windowVariant) {
|
||||
case WindowVariant.THIN:
|
||||
return '_thin';
|
||||
case WindowVariant.XTHIN:
|
||||
return '_xthin';
|
||||
default:
|
||||
return '';
|
||||
}
|
||||
}
|
||||
|
||||
const windowTypeControlColors = {
|
||||
0: [ '#706880', '#8888c8', '#484868' ],
|
||||
1: [ '#d04028', '#e0a028', '#902008' ],
|
||||
@@ -7,8 +24,11 @@ const windowTypeControlColors = {
|
||||
3: [ '#2068d0', '#80b0e0', '#104888' ]
|
||||
};
|
||||
|
||||
export function addWindow(scene: BattleScene, x: number, y: number, width: number, height: number, mergeMaskTop?: boolean, mergeMaskLeft?: boolean, maskOffsetX?: number, maskOffsetY?: number): Phaser.GameObjects.NineSlice {
|
||||
const window = scene.add.nineslice(x, y, `window_${scene.windowType}`, null, width, height, 8, 8, 8, 8);
|
||||
export function addWindow(scene: BattleScene, x: number, y: number, width: number, height: number, mergeMaskTop?: boolean, mergeMaskLeft?: boolean, maskOffsetX?: number, maskOffsetY?: number, windowVariant?: WindowVariant): Phaser.GameObjects.NineSlice {
|
||||
if (windowVariant === undefined)
|
||||
windowVariant = WindowVariant.NORMAL;
|
||||
|
||||
const window = scene.add.nineslice(x, y, `window_${scene.windowType}${getWindowVariantSuffix(windowVariant)}`, null, width, height, 6, 6, 6, 6);
|
||||
window.setOrigin(0, 0);
|
||||
|
||||
if (mergeMaskTop || mergeMaskLeft) {
|
||||
@@ -24,7 +44,7 @@ export function addWindow(scene: BattleScene, x: number, y: number, width: numbe
|
||||
}
|
||||
|
||||
export function updateWindowType(scene: BattleScene, windowTypeIndex: integer): void {
|
||||
const windowObjects: Phaser.GameObjects.NineSlice[] = [];
|
||||
const windowObjects: [Phaser.GameObjects.NineSlice, WindowVariant][] = [];
|
||||
const traverse = (object: any) => {
|
||||
if (object.hasOwnProperty('children')) {
|
||||
const children = object.children as Phaser.GameObjects.DisplayList;
|
||||
@@ -35,7 +55,7 @@ export function updateWindowType(scene: BattleScene, windowTypeIndex: integer):
|
||||
traverse(child);
|
||||
} else if (object instanceof Phaser.GameObjects.NineSlice) {
|
||||
if (object.texture.key.startsWith('window_'))
|
||||
windowObjects.push(object);
|
||||
windowObjects.push([ object, object.texture.key.endsWith(getWindowVariantSuffix(WindowVariant.XTHIN)) ? WindowVariant.XTHIN : object.texture.key.endsWith(getWindowVariantSuffix(WindowVariant.THIN)) ? WindowVariant.THIN : WindowVariant.NORMAL ]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,6 +68,6 @@ export function updateWindowType(scene: BattleScene, windowTypeIndex: integer):
|
||||
|
||||
const windowKey = `window_${windowTypeIndex}`;
|
||||
|
||||
for (let window of windowObjects)
|
||||
window.setTexture(windowKey);
|
||||
for (let [ window, variant ] of windowObjects)
|
||||
window.setTexture(`${windowKey}${getWindowVariantSuffix(variant)}`);
|
||||
}
|
||||
Reference in new issue
Block a user