Add WiP logic for daily run and fix some performance issues

This commit is contained in:
Flashfyre committed 2024-03-15 21:59:34 -04:00
1 parent eab1ba7ab9
commit 81f9e2da36
22 files changed
+213 -70

No files matched your search

+3 -1
View File
@@ -172,7 +172,7 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler {
let changed = super.setCursor(cursor);
if (!this.cursorObj) {
this.cursorObj = this.scene.add.nineslice(0, 0, 'starter_select_cursor_highlight', null, 296, 44, 1, 1, 1, 1);
this.cursorObj = this.scene.add.nineslice(0, 0, 'select_cursor_highlight_thick', null, 296, 44, 2, 2, 2, 2);
this.cursorObj.setOrigin(0, 0);
this.sessionSlotsContainer.add(this.cursorObj);
}
@@ -254,6 +254,8 @@ class SessionSlot extends Phaser.GameObjects.Container {
iconContainer.add(text);
pokemonIconsContainer.add(iconContainer);
pokemon.destroy();
});
this.add(pokemonIconsContainer);