Implement trainer battles and various changes
Implement trainer battles; add dialogue functionality; add random session seed for predictable random results; remove capitalization from text; add full party heal after every 10 waves
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@@ -188,7 +188,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
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ui.showText(this.options[this.cursor].modifierTypeOption.type.description);
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} else {
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this.cursorObj.setPosition((this.scene.game.canvas.width / 6) - 50, -60);
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ui.showText('Transfer a held item from one POKéMON to another instead of selecting an item');
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ui.showText('Transfer a held item from one Pokémon to another instead of selecting an item');
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}
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return ret;
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