Use nature override property instead of overwriting base nature
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@@ -121,7 +121,7 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container {
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this.pokemonGenderText.setVisible(false);
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this.pokemonAbilityText.setText(pokemon.getAbility(true).name);
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this.pokemonNatureText.setText(getNatureName(pokemon.nature, true));
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this.pokemonNatureText.setText(getNatureName(pokemon.getNature(), true));
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const originalIvs: integer[] = this.scene.gameData.dexData[pokemon.species.speciesId].caughtAttr
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? this.scene.gameData.dexData[pokemon.species.speciesId].ivs
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