Use nature override property instead of overwriting base nature

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Flashfyre committed 2024-04-02 23:00:56 -04:00
1 parent b248209743
commit 84f6456972
10 files changed
+26 -17

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@@ -121,7 +121,7 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container {
this.pokemonGenderText.setVisible(false);
this.pokemonAbilityText.setText(pokemon.getAbility(true).name);
this.pokemonNatureText.setText(getNatureName(pokemon.nature, true));
this.pokemonNatureText.setText(getNatureName(pokemon.getNature(), true));
const originalIvs: integer[] = this.scene.gameData.dexData[pokemon.species.speciesId].caughtAttr
? this.scene.gameData.dexData[pokemon.species.speciesId].ivs