Implement encore move

This commit is contained in:
Flashfyre committed 2023-11-16 00:58:57 -05:00
1 parent 23c2b4fc63
commit 85866169ac
5 files changed
+111 -30

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+62 -7
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@@ -5,7 +5,7 @@ import Pokemon, { MoveResult } from "../pokemon";
import { Stat } from "./pokemon-stat";
import { StatusEffect } from "./status-effect";
import * as Utils from "../utils";
import { Moves, allMoves } from "./move";
import { ChargeAttr, Moves, allMoves } from "./move";
import { Type } from "./type";
import { Abilities } from "./ability";
@@ -289,7 +289,7 @@ export class SeedTag extends BattlerTag {
const damage = Math.max(Math.floor(pokemon.getMaxHp() / 8), 1);
pokemon.scene.unshiftPhase(new DamagePhase(pokemon.scene, pokemon.getBattlerIndex()));
pokemon.damage(damage);
pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, source.getBattlerIndex(), damage, getPokemonMessage(pokemon, '\'s health is\nsapped by LEECH SEED!'), false, true));
pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, source.getBattlerIndex(), damage, getPokemonMessage(pokemon, '\'s health is\nsapped by Leech Seed!'), false, true));
}
return ret;
@@ -308,20 +308,20 @@ export class NightmareTag extends BattlerTag {
onAdd(pokemon: Pokemon): void {
super.onAdd(pokemon);
pokemon.scene.queueMessage(getPokemonMessage(pokemon, ' began\nhaving a NIGHTMARE!'));
pokemon.scene.queueMessage(getPokemonMessage(pokemon, ' began\nhaving a Nightmare!'));
}
onOverlap(pokemon: Pokemon): void {
super.onOverlap(pokemon);
pokemon.scene.queueMessage(getPokemonMessage(pokemon, ' is\nalready locked in a NIGHTMARE!'));
pokemon.scene.queueMessage(getPokemonMessage(pokemon, ' is\nalready locked in a Nightmare!'));
}
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
const ret = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType);
if (ret) {
pokemon.scene.queueMessage(getPokemonMessage(pokemon, ' is locked\nin a NIGHTMARE!'));
pokemon.scene.queueMessage(getPokemonMessage(pokemon, ' is locked\nin a Nightmare!'));
pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, pokemon.getBattlerIndex(), undefined, CommonAnim.CURSE)); // TODO: Update animation type
const damage = Math.ceil(pokemon.getMaxHp() / 4);
@@ -349,6 +349,59 @@ export class FrenzyTag extends BattlerTag {
}
}
export class EncoreTag extends BattlerTag {
public moveId: Moves;
constructor(sourceMove: Moves, sourceId: integer) {
super(BattlerTagType.ENCORE, BattlerTagLapseType.AFTER_MOVE, 3, sourceMove, sourceId);
}
canAdd(pokemon: Pokemon): boolean {
const lastMoves = pokemon.getLastXMoves(1);
if (!lastMoves.length)
return false;
const repeatableMove = lastMoves[0];
if (!repeatableMove.move || repeatableMove.virtual)
return false;
switch (repeatableMove.move) {
case Moves.MIMIC:
case Moves.MIRROR_MOVE:
case Moves.TRANSFORM:
case Moves.STRUGGLE:
case Moves.SKETCH:
case Moves.SLEEP_TALK:
case Moves.ENCORE:
return false;
}
if (allMoves[repeatableMove.move].getAttrs(ChargeAttr).length && repeatableMove.result === MoveResult.OTHER)
return false;
this.moveId = repeatableMove.move;
return true;
}
onAdd(pokemon: Pokemon): void {
super.onRemove(pokemon);
pokemon.scene.queueMessage(getPokemonMessage(pokemon, ' got\nan Encore!'));
const turnCommand = pokemon.scene.currentBattle.turnCommands[pokemon.getFieldIndex()];
if (turnCommand)
turnCommand.move = { move: this.moveId, targets: pokemon.getLastXMoves(1)[0].targets };
}
onRemove(pokemon: Pokemon): void {
super.onRemove(pokemon);
pokemon.scene.queueMessage(getPokemonMessage(pokemon, '\'s Encore\nended!'));
}
}
export class IngrainTag extends TrappedTag {
constructor(sourceId: integer) {
super(BattlerTagType.INGRAIN, BattlerTagLapseType.TURN_END, 1, Moves.INGRAIN, sourceId);
@@ -465,7 +518,7 @@ export class WrapTag extends DamagingTrapTag {
}
getTrapMessage(pokemon: Pokemon): string {
return getPokemonMessage(pokemon, ` was WRAPPED\nby ${pokemon.scene.getPokemonById(this.sourceId).name}!`);
return getPokemonMessage(pokemon, ` was Wrapped\nby ${pokemon.scene.getPokemonById(this.sourceId).name}!`);
}
}
@@ -497,7 +550,7 @@ export class ClampTag extends DamagingTrapTag {
}
getTrapMessage(pokemon: Pokemon): string {
return getPokemonMessage(pokemon.scene.getPokemonById(this.sourceId), ` CLAMPED\n${pokemon.name}!`);
return getPokemonMessage(pokemon.scene.getPokemonById(this.sourceId), ` Clamped\n${pokemon.name}!`);
}
}
@@ -642,6 +695,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: integer, sourc
return new NightmareTag();
case BattlerTagType.FRENZY:
return new FrenzyTag(sourceMove, sourceId);
case BattlerTagType.ENCORE:
return new EncoreTag(sourceMove, sourceId);
case BattlerTagType.INGRAIN:
return new IngrainTag(sourceId);
case BattlerTagType.AQUA_RING:
+20 -19
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@@ -1,7 +1,7 @@
import { ChargeAnim, MoveChargeAnim, initMoveAnim, loadMoveAnimAssets } from "./battle-anims";
import { BattleEndPhase, DamagePhase, MovePhase, NewBattlePhase, ObtainStatusEffectPhase, PokemonHealPhase, StatChangePhase, SwitchSummonPhase } from "../battle-phases";
import { BattleStat } from "./battle-stat";
import { BattlerTagType } from "./battler-tag";
import { BattlerTagType, EncoreTag } from "./battler-tag";
import { getPokemonMessage } from "../messages";
import Pokemon, { AttackMoveResult, HitResult, MoveResult, PlayerPokemon, PokemonMove, TurnMove } from "../pokemon";
import { StatusEffect, getStatusEffectDescriptor } from "./status-effect";
@@ -2177,16 +2177,16 @@ export class CopyMoveAttr extends OverrideMoveEffectAttr {
// TODO: Review this
const targetMoveCopiableCondition = (user: Pokemon, target: Pokemon, move: Move) => {
const targetMoves = target.getMoveHistory().filter(m => !m.virtual);
if (!targetMoves.length)
return false;
if (!targetMoves.length)
return false;
const copiableMove = targetMoves[0];
const copiableMove = targetMoves[0];
if (!copiableMove.move)
return false;
if (!copiableMove.move)
return false;
if (allMoves[copiableMove.move].getAttrs(ChargeAttr).length && copiableMove.result === MoveResult.OTHER)
return false;
if (allMoves[copiableMove.move].getAttrs(ChargeAttr).length && copiableMove.result === MoveResult.OTHER)
return false;
// TODO: Add last turn of Bide
@@ -2252,15 +2252,15 @@ export class SketchAttr extends MoveEffectAttr {
return false;
const targetMoves = target.getMoveHistory().filter(m => !m.virtual);
if (!targetMoves.length)
return false;
const sketchableMove = targetMoves[0];
if (user.getMoveset().find(m => m.moveId === sketchableMove.move))
return false;
return true;
if (!targetMoves.length)
return false;
const sketchableMove = targetMoves[0];
if (user.getMoveset().find(m => m.moveId === sketchableMove.move))
return false;
return true;
};
}
}
@@ -2907,8 +2907,9 @@ export function initMoves() {
new SelfStatusMove(Moves.BATON_PASS, "Baton Pass", Type.NORMAL, -1, 40, 132, "User switches out and gives stat changes to the incoming Pokémon.", -1, 0, 2)
.attr(ForceSwitchOutAttr, true, true)
.hidesUser(),
new StatusMove(Moves.ENCORE, "Encore (N)", Type.NORMAL, 100, 5, 122, "Forces opponent to keep using its last move for 3 turns.", -1, 0, 2)
.attr(AddBattlerTagAttr, BattlerTagType.ENCORE, false, undefined, true),
new StatusMove(Moves.ENCORE, "Encore", Type.NORMAL, 100, 5, 122, "Forces opponent to keep using its last move for 3 turns.", -1, 0, 2)
.attr(AddBattlerTagAttr, BattlerTagType.ENCORE, false, undefined, true)
.condition((user: Pokemon, target: Pokemon, move: Move) => new EncoreTag(move.id, user.id).canAdd(target)),
new AttackMove(Moves.PURSUIT, "Pursuit (N)", Type.DARK, MoveCategory.PHYSICAL, 40, 100, 20, -1, "Double power if the opponent is switching out.", -1, 0, 2),
new AttackMove(Moves.RAPID_SPIN, "Rapid Spin", Type.NORMAL, MoveCategory.PHYSICAL, 50, 100, 40, -1, "Raises user's Speed and removes entry hazards and trap move effects.", 100, 0, 2)
.attr(StatChangeAttr, BattleStat.SPD, 1, true)