Simplify EXP formula for gameplay reasons

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Flashfyre committed 2023-04-15 22:12:59 -04:00
1 parent 14b3d494bb
commit 8773f25e66
3 files changed
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@@ -1131,7 +1131,7 @@ export class VictoryPhase extends PokemonPhase {
const participantIds = this.scene.currentBattle.playerParticipantIds;
const party = this.scene.getParty();
const expShareModifier = this.scene.getModifier(ExpShareModifier) as ExpShareModifier;
const expValue = this.scene.getEnemyPokemon().getExpValue(party[0]);
const expValue = this.scene.getEnemyPokemon().getExpValue();
for (let pm = 0; pm < party.length; pm++) {
const pokemon = party[pm];
if (!pokemon.hp)