From 8838d36bf40e2899ab2e9d80bef41d4190e0f41c Mon Sep 17 00:00:00 2001 From: Madmadness65 Date: Sun, 21 Apr 2024 19:29:47 -0500 Subject: [PATCH] Implement Temper Flare It is functionally identical to Stomping Tantrum. --- src/data/move.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/data/move.ts b/src/data/move.ts index f743b2fbf..df5a9fdbe 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -6282,7 +6282,7 @@ export function initMoves() { new AttackMove(Moves.ALLURING_VOICE, Type.FAIRY, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 9) .partial(), new AttackMove(Moves.TEMPER_FLARE, Type.FIRE, MoveCategory.PHYSICAL, 75, 100, 10, -1, 0, 9) - .partial(), + .attr(MovePowerMultiplierAttr, (user, target, move) => user.getLastXMoves(2)[1]?.result == MoveResult.MISS || user.getLastXMoves(2)[1]?.result == MoveResult.FAIL ? 2 : 1), new AttackMove(Moves.SUPERCELL_SLAM, Type.ELECTRIC, MoveCategory.PHYSICAL, 100, 95, 15, -1, 0, 9) .attr(MissEffectAttr, crashDamageFunc) .attr(NoEffectAttr, crashDamageFunc),