Add 50% chance to offset gym leader wave by 10 in classic
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@@ -128,7 +128,7 @@ export class Arena {
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randomTrainerType(waveIndex: integer): TrainerType {
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const isBoss = !!this.trainerPool[BiomePoolTier.BOSS].length
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&& this.scene.gameMode.isTrainerBoss(waveIndex, this.biomeType);
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&& this.scene.gameMode.isTrainerBoss(waveIndex, this.biomeType, this.scene.offsetGym);
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console.log(isBoss, this.trainerPool)
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const tierValue = Utils.randSeedInt(!isBoss ? 512 : 64);
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let tier = !isBoss
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