missed confide oops. small format change also for charm.
parent
5b732c490f
commit
8c720eac69
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@ -4446,8 +4446,8 @@ export function initMoves() {
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new SelfStatusMove(Moves.ENDURE, Type.NORMAL, -1, 10, -1, 4, 2)
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.attr(EndureAttr),
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new StatusMove(Moves.CHARM, Type.FAIRY, 100, 20, -1, 0, 2)
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.magicCoatMove()
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.attr(StatChangeAttr, BattleStat.ATK, -2),
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.attr(StatChangeAttr, BattleStat.ATK, -2)
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.magicCoatMove(),
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new AttackMove(Moves.ROLLOUT, Type.ROCK, MoveCategory.PHYSICAL, 30, 90, 20, -1, 0, 2)
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.attr(ConsecutiveUseDoublePowerAttr, 5, true, true, Moves.DEFENSE_CURL),
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new AttackMove(Moves.FALSE_SWIPE, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 40, -1, 0, 2)
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@ -5539,7 +5539,8 @@ export function initMoves() {
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.magicCoatMove(),
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new StatusMove(Moves.CONFIDE, Type.NORMAL, -1, 20, 100, 0, 6)
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.attr(StatChangeAttr, BattleStat.SPATK, -1)
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.soundBased(),
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.soundBased()
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.magicCoatMove(),
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new AttackMove(Moves.DIAMOND_STORM, Type.ROCK, MoveCategory.PHYSICAL, 100, 95, 5, 50, 0, 6)
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.attr(StatChangeAttr, BattleStat.DEF, 2, true)
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.makesContact(false)
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