Refactor controls and add random starter function

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Flashfyre committed 2023-04-11 00:24:55 -04:00
1 parent 15c3318bd5
commit 8e6e1fd233
14 files changed
+171 -150

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@@ -1,4 +1,4 @@
import BattleScene from "../battle-scene";
import BattleScene, { Button } from "../battle-scene";
import { allSpecies } from "../pokemon-species";
import { Mode } from "./ui";
import UiHandler from "./uiHandler";
@@ -41,14 +41,13 @@ export default class StarterSelectUiHandler extends UiHandler {
this.setCursor(0);
}
processInput(keyCode: integer) {
processInput(button: Button) {
const ui = this.getUi();
const keyCodes = Phaser.Input.Keyboard.KeyCodes;
let success = false;
if (keyCode === keyCodes.Z) {
} else if (keyCode === keyCodes.X) {
if (button === Button.ACTION) {
} else if (button === Button.CANCEL) {
} else {
}