Refactor controls and add random starter function
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@@ -1,4 +1,4 @@
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import BattleScene from "../battle-scene";
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import BattleScene, { Button } from "../battle-scene";
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import { allSpecies } from "../pokemon-species";
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import { Mode } from "./ui";
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import UiHandler from "./uiHandler";
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@@ -41,14 +41,13 @@ export default class StarterSelectUiHandler extends UiHandler {
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this.setCursor(0);
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}
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processInput(keyCode: integer) {
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processInput(button: Button) {
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const ui = this.getUi();
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const keyCodes = Phaser.Input.Keyboard.KeyCodes;
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let success = false;
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if (keyCode === keyCodes.Z) {
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} else if (keyCode === keyCodes.X) {
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if (button === Button.ACTION) {
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} else if (button === Button.CANCEL) {
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} else {
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}
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