Adjust game volume
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c2cb433409
commit
96a15ccb0d
13 files changed
+62
-49
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+17
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@@ -98,7 +98,7 @@ export class SelectStarterPhase extends BattlePhase {
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start() {
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super.start();
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this.scene.sound.play('menu', { loop: true });
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this.scene.playSound('menu', { loop: true });
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this.scene.ui.setMode(Mode.STARTER_SELECT, (starters: Starter[]) => {
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const party = this.scene.getParty();
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@@ -619,7 +619,7 @@ export class SummonPhase extends PartyMemberPokemonPhase {
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angle: 1440,
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y: (this.player ? 132 : 86) + fpOffset[1],
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onComplete: () => {
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this.scene.sound.play('pb_rel');
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this.scene.playSound('pb_rel');
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pokeball.destroy();
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this.scene.add.existing(pokemon);
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this.scene.field.add(pokemon);
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@@ -701,7 +701,7 @@ export class SwitchSummonPhase extends SummonPhase {
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this.scene.getEnemyField().forEach(enemyPokemon => enemyPokemon.removeTagsBySourceId(pokemon.id));
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this.scene.ui.showText(this.player ? `Come back, ${pokemon.name}!` : `${this.scene.currentBattle.trainer.getName()}\nwithdrew ${pokemon.name}!`);
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this.scene.sound.play('pb_rel');
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this.scene.playSound('pb_rel');
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pokemon.hideInfo();
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pokemon.tint(getPokeballTintColor(pokemon.pokeball), 1, 250, 'Sine.easeIn');
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this.scene.tweens.add({
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@@ -1708,7 +1708,7 @@ export class StatChangePhase extends PokemonPhase {
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statSprite.setScale(6);
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statSprite.setOrigin(0.5, 1);
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this.scene.sound.play(`stat_${this.levels >= 1 ? 'up' : 'down'}`);
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this.scene.playSound(`stat_${this.levels >= 1 ? 'up' : 'down'}`);
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statSprite.setMask(new Phaser.Display.Masks.BitmapMask(this.scene, pokemonMaskSprite));
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@@ -1904,13 +1904,13 @@ export class DamagePhase extends PokemonPhase {
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switch (this.damageResult) {
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case HitResult.EFFECTIVE:
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this.scene.sound.play('hit');
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this.scene.playSound('hit');
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break;
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case HitResult.SUPER_EFFECTIVE:
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this.scene.sound.play('hit_strong');
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this.scene.playSound('hit_strong');
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break;
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case HitResult.NOT_VERY_EFFECTIVE:
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this.scene.sound.play('hit_weak');
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this.scene.playSound('hit_weak');
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break;
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}
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@@ -1974,7 +1974,7 @@ export class FaintPhase extends PokemonPhase {
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pokemon.faintCry(() => {
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pokemon.hideInfo();
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this.scene.sound.play('faint');
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this.scene.playSound('faint');
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this.scene.tweens.add({
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targets: pokemon,
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duration: 500,
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@@ -2189,7 +2189,7 @@ export class UnlockPhase extends BattlePhase {
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this.scene.time.delayedCall(2000, () => {
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this.scene.gameData.unlocks[this.unlockable] = true;
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this.scene.gameData.saveSystem();
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this.scene.sound.play('level_up_fanfare');
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this.scene.playSound('level_up_fanfare');
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this.scene.ui.setMode(Mode.MESSAGE);
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this.scene.arenaBg.setVisible(false);
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this.scene.ui.fadeIn(250).then(() => {
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@@ -2536,7 +2536,7 @@ export class AttemptCapturePhase extends PokemonPhase {
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this.pokeball.setOrigin(0.5, 0.625);
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this.scene.field.add(this.pokeball);
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this.scene.sound.play('pb_throw');
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this.scene.playSound('pb_throw');
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this.scene.time.delayedCall(300, () => {
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this.scene.field.moveBelow(this.pokeball as Phaser.GameObjects.GameObject, pokemon);
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});
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@@ -2548,7 +2548,7 @@ export class AttemptCapturePhase extends PokemonPhase {
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onComplete: () => {
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this.pokeball.setTexture('pb', `${pokeballAtlasKey}_opening`);
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this.scene.time.delayedCall(17, () => this.pokeball.setTexture('pb', `${pokeballAtlasKey}_open`));
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this.scene.sound.play('pb_rel');
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this.scene.playSound('pb_rel');
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pokemon.tint(getPokeballTintColor(this.pokeballType));
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this.scene.tweens.add({
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targets: pokemon,
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@@ -2559,7 +2559,7 @@ export class AttemptCapturePhase extends PokemonPhase {
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onComplete: () => {
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this.pokeball.setTexture('pb', `${pokeballAtlasKey}_opening`);
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pokemon.setVisible(false);
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this.scene.sound.play('pb_catch');
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this.scene.playSound('pb_catch');
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this.scene.time.delayedCall(17, () => this.pokeball.setTexture('pb', `${pokeballAtlasKey}`));
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const doShake = pokeballMultiplier > -1 ? () => {
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@@ -2587,13 +2587,13 @@ export class AttemptCapturePhase extends PokemonPhase {
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this.failCatch(shakeCount);
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} else if (shakeCount++ < 3) {
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if (Utils.randInt(65536) < y)
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this.scene.sound.play('pb_move');
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this.scene.playSound('pb_move');
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else {
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shakeCounter.stop();
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this.failCatch(shakeCount);
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}
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} else
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this.scene.sound.play('pb_lock')
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this.scene.playSound('pb_lock')
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},
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onComplete: () => this.catch()
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});
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@@ -2609,7 +2609,7 @@ export class AttemptCapturePhase extends PokemonPhase {
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failCatch(shakeCount: integer) {
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const pokemon = this.getPokemon();
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this.scene.sound.play('pb_rel');
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this.scene.playSound('pb_rel');
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pokemon.setY(this.originalY);
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pokemon.cry();
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pokemon.tint(getPokeballTintColor(this.pokeballType));
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@@ -2713,7 +2713,7 @@ export class AttemptRunPhase extends PokemonPhase {
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const escapeChance = (((playerPokemon.stats[Stat.SPD] * 128) / enemySpeed) + (30 * this.scene.currentBattle.escapeAttempts++)) % 256;
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if (Utils.randInt(256) < escapeChance) {
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this.scene.sound.play('flee');
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this.scene.playSound('flee');
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this.scene.queueMessage('You got away safely!', null, true, 500);
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this.scene.tweens.add({
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@@ -2838,7 +2838,7 @@ export class PartyHealPhase extends BattlePhase {
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pokemon.updateInfo(true);
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}
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const healSong = this.scene.sound.add('heal');
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healSong.play();
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healSong.play({ volume: this.scene.gameVolume });
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this.scene.time.delayedCall(healSong.totalDuration * 1000, () => {
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healSong.destroy();
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if (this.resumeBgm && bgmPlaying)
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