Adjust game volume
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@@ -184,7 +184,7 @@ export abstract class PokemonSpeciesForm {
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}
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cry(scene: BattleScene, soundConfig?: Phaser.Types.Sound.SoundConfig): integer {
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scene.sound.play(this.speciesId.toString(), soundConfig);
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scene.playSound(this.speciesId.toString(), soundConfig);
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return scene.sound.get(this.speciesId.toString()).totalDuration * 1000;
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}
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}
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