Adjust game volume
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c2cb433409
commit
96a15ccb0d
13 files changed
+62
-49
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@@ -273,7 +273,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
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}
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let duration = this.visible && !instant ? ((levelExp - this.lastLevelExp) / relLevelExp) * 1650 : 0;
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if (duration)
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this.scene.sound.play('exp');
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(this.scene as BattleScene).playSound('exp');
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this.scene.tweens.add({
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targets: this.expBar,
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ease: 'Sine.easeIn',
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@@ -289,7 +289,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
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if (ratio === 1) {
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this.lastLevelExp = 0;
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this.lastLevel++;
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this.scene.sound.play('level_up');
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(this.scene as BattleScene).playSound('level_up');
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this.setLevel(this.lastLevel);
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this.scene.time.delayedCall(500, () => {
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this.expBar.setScale(0, 1);
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@@ -72,7 +72,7 @@ export default abstract class MessageUiHandler extends AwaitableUiHandler {
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this.message.setText(text.slice(0, charIndex));
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const advance = () => {
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if (charSound)
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this.scene.sound.play(charSound);
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this.scene.playSound(charSound);
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if (callback && !this.textTimer.repeatCount) {
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if (callbackDelay && !prompt) {
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this.textCallbackTimer = this.scene.time.delayedCall(callbackDelay, () => {
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@@ -313,7 +313,7 @@ class ModifierOption extends Phaser.GameObjects.Container {
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return;
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const value = t.getValue();
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if (!bounce && value > lastValue) {
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this.scene.sound.play('pb_bounce_1', { volume: 1 / ++bounceCount });
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(this.scene as BattleScene).playSound('pb_bounce_1', { volume: 1 / ++bounceCount });
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bounce = true;
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} else if (bounce && value < lastValue)
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bounce = false;
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@@ -323,7 +323,7 @@ class ModifierOption extends Phaser.GameObjects.Container {
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if (this.modifierTypeOption.upgraded) {
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this.scene.time.delayedCall(remainingDuration, () => {
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this.scene.sound.play('upgrade');
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(this.scene as BattleScene).playSound('upgrade');
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this.pbTint.setPosition(this.pb.x, this.pb.y);
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this.pbTint.setTintFill(0xFFFFFF);
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this.pbTint.setAlpha(0);
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@@ -354,7 +354,7 @@ class ModifierOption extends Phaser.GameObjects.Container {
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return;
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this.pb.setTexture('pb', `${this.getPbAtlasKey(false)}_open`);
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this.scene.sound.play('pb_rel');
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(this.scene as BattleScene).playSound('pb_rel');
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this.scene.tweens.add({
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targets: this.pb,
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@@ -55,7 +55,7 @@ export default class PokeballTray extends Phaser.GameObjects.Container {
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ball.setFrame(ballFrame);
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});
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this.scene.sound.play('pb_tray_enter');
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(this.scene as BattleScene).playSound('pb_tray_enter');
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this.scene.tweens.add({
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targets: this,
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@@ -69,7 +69,7 @@ export default class PokeballTray extends Phaser.GameObjects.Container {
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x: `${this.player ? '-' : '+'}=104`,
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duration: b * 100,
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ease: 'Sine.easeIn',
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onComplete: () => this.scene.sound.play(b < party.length ? 'pb_tray_ball' : 'pb_tray_empty')
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onComplete: () => (this.scene as BattleScene).playSound(b < party.length ? 'pb_tray_ball' : 'pb_tray_empty')
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});
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});
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}
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@@ -325,7 +325,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
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if (this.canCycleShiny) {
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this.setSpeciesDetails(this.lastSpecies, !this.shinyCursor, undefined, undefined, undefined);
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if (this.shinyCursor)
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this.scene.sound.play('sparkle');
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this.scene.playSound('sparkle');
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else
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success = true;
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}
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+2
-2
@@ -129,11 +129,11 @@ export default class UI extends Phaser.GameObjects.Container {
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}
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playSelect(): void {
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this.scene.sound.play('select');
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(this.scene as BattleScene).playSound('select');
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}
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playError(): void {
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this.scene.sound.play('error');
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(this.scene as BattleScene).playSound('error');
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}
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fadeOut(duration: integer): Promise<void> {
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