Adjust game volume
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@@ -72,7 +72,7 @@ export default abstract class MessageUiHandler extends AwaitableUiHandler {
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this.message.setText(text.slice(0, charIndex));
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const advance = () => {
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if (charSound)
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this.scene.sound.play(charSound);
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this.scene.playSound(charSound);
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if (callback && !this.textTimer.repeatCount) {
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if (callbackDelay && !prompt) {
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this.textCallbackTimer = this.scene.time.delayedCall(callbackDelay, () => {
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