Implement Bolt Beak, Fishious Rend, and Magnitude
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@@ -1126,7 +1126,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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result = HitResult.EFFECTIVE;
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}
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console.log('damage', damage, move.name, move.power, sourceAtk, targetDef);
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console.log('damage', damage, move.name, power.value, sourceAtk, targetDef);
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if (!result) {
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if (!typeMultiplier.value)
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