Add end biome and set final wave at 200
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@@ -725,7 +725,10 @@ export function getPlayerModifierTypeOptionsForWave(waveIndex: integer, count: i
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}
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export function getEnemyModifierTypesForWave(waveIndex: integer, count: integer, party: EnemyPokemon[]): PokemonHeldItemModifierType[] {
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return new Array(count).fill(0).map(() => getNewModifierTypeOption(party, false).type as PokemonHeldItemModifierType);
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const ret = new Array(count).fill(0).map(() => getNewModifierTypeOption(party, false).type as PokemonHeldItemModifierType);
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if (waveIndex === 200)
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ret.push(modifierTypes.MINI_BLACK_HOLE());
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return ret;
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}
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function getNewModifierTypeOption(party: Pokemon[], player?: boolean, tier?: ModifierTier, upgrade?: boolean): ModifierTypeOption {
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