Add egg gacha system and various minor changes

Add egg gacha system; remove certain mythical Pokemon from the wild pool as egg exclusive; add egg vouchers with UI; rework Shiny Charm odds; fix trainer Pokemon shiny odds not properly ignoring Shiny Charm modifier
This commit is contained in:
Flashfyre committed 2023-12-19 23:51:48 -05:00
1 parent 50d4858caa
commit aa94e044ab
71 files changed
+4303 -2241

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+19 -6
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@@ -15,6 +15,7 @@ import { GameMode } from '../game-mode';
import { StatusEffect, getStatusEffectDescriptor } from '../data/status-effect';
import { SpeciesFormKey } from '../data/pokemon-species';
import BattleScene from '../battle-scene';
import { VoucherType, getVoucherTypeIcon, getVoucherTypeName } from '../system/voucher';
type Modifier = Modifiers.Modifier;
@@ -96,6 +97,13 @@ class AddPokeballModifierType extends ModifierType {
}
}
class AddVoucherModifierType extends ModifierType {
constructor(voucherType: VoucherType, count: integer) {
super(`${count}x ${getVoucherTypeName(voucherType)}`, `Receive ${getVoucherTypeName(voucherType)} x${count}`,
(_type, _args) => new Modifiers.AddVoucherModifier(this, voucherType, count), getVoucherTypeIcon(voucherType), 'voucher');
}
}
export class PokemonModifierType extends ModifierType {
public selectFilter: PokemonSelectFilter;
@@ -702,6 +710,10 @@ export const modifierTypes = {
MINI_BLACK_HOLE: () => new TurnHeldItemTransferModifierType('Mini Black Hole'),
VOUCHER: () => new AddVoucherModifierType(VoucherType.REGULAR, 1),
VOUCHER_PLUS: () => new AddVoucherModifierType(VoucherType.PLUS, 1),
VOUCHER_PREMIUM: () => new AddVoucherModifierType(VoucherType.PREMIUM, 1),
GOLDEN_POKEBALL: () => new ModifierType(`Golden ${getPokeballName(PokeballType.POKEBALL)}`, 'Adds 1 extra item option at the end of every battle',
(type, _args) => new Modifiers.ExtraModifierModifier(type), 'pb_gold', null, 'pb_bounce_1'),
@@ -811,16 +823,17 @@ const modifierPool = {
new WeightedModifierType(modifierTypes.ABILITY_CHARM, 2),
new WeightedModifierType(modifierTypes.IV_SCANNER, 2),
new WeightedModifierType(modifierTypes.EXP_BALANCE, 1),
new WeightedModifierType(modifierTypes.COIN_CASE, 1),
new WeightedModifierType(modifierTypes.MEGA_EVOLUTION_ITEM, (party: Pokemon[]) => party[0].scene.getModifiers(Modifiers.MegaEvolutionAccessModifier).length && !party.filter(p => p.getFormKey().indexOf(SpeciesFormKey.MEGA) > -1).length ? 1 : 0),
new WeightedModifierType(modifierTypes.REVERSE_DNA_SPLICERS, (party: Pokemon[]) => party[0].scene.gameMode !== GameMode.SPLICED_ENDLESS && party.filter(p => p.fusionSpecies).length ? 3 : 0),
].map(m => { m.setTier(ModifierTier.ULTRA); return m; }),
[ModifierTier.MASTER]: [
new WeightedModifierType(modifierTypes.MASTER_BALL, 3),
new WeightedModifierType(modifierTypes.SHINY_CHARM, 2),
new WeightedModifierType(modifierTypes.MEGA_BRACELET, 1),
new WeightedModifierType(modifierTypes.DNA_SPLICERS, (party: Pokemon[]) => party[0].scene.gameMode !== GameMode.SPLICED_ENDLESS && party.filter(p => !p.fusionSpecies).length > 1 ? 1 : 0),
new WeightedModifierType(modifierTypes.MINI_BLACK_HOLE, (party: Pokemon[]) => party[0].scene.gameData.unlocks[Unlockables.MINI_BLACK_HOLE] ? 1 : 0),
new WeightedModifierType(modifierTypes.MASTER_BALL, 32),
new WeightedModifierType(modifierTypes.SHINY_CHARM, 18),
new WeightedModifierType(modifierTypes.MEGA_BRACELET, 12),
new WeightedModifierType(modifierTypes.VOUCHER, 6),
new WeightedModifierType(modifierTypes.VOUCHER_PLUS, 1),
new WeightedModifierType(modifierTypes.DNA_SPLICERS, (party: Pokemon[]) => party[0].scene.gameMode !== GameMode.SPLICED_ENDLESS && party.filter(p => !p.fusionSpecies).length > 1 ? 12 : 0),
new WeightedModifierType(modifierTypes.MINI_BLACK_HOLE, (party: Pokemon[]) => party[0].scene.gameData.unlocks[Unlockables.MINI_BLACK_HOLE] ? 2 : 0),
].map(m => { m.setTier(ModifierTier.MASTER); return m; }),
[ModifierTier.LUXURY]: [
new WeightedModifierType(modifierTypes.GOLDEN_EXP_CHARM, 1),
+21 -1
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@@ -15,6 +15,7 @@ import { TempBattleStat } from '../data/temp-battle-stat';
import { BerryType, getBerryEffectFunc, getBerryPredicate } from '../data/berry';
import { StatusEffect, getStatusEffectDescriptor } from '../data/status-effect';
import { MoneyAchv } from '../system/achv';
import { VoucherType } from '../system/voucher';
type ModifierType = ModifierTypes.ModifierType;
export type ModifierPredicate = (modifier: Modifier) => boolean;
@@ -234,6 +235,25 @@ export class AddPokeballModifier extends ConsumableModifier {
}
}
export class AddVoucherModifier extends ConsumableModifier {
private voucherType: VoucherType;
private count: integer;
constructor(type: ModifierType, voucherType: VoucherType, count: integer) {
super(type);
this.voucherType = voucherType;
this.count = count;
}
apply(args: any[]): boolean {
const voucherCounts = (args[0] as BattleScene).gameData.voucherCounts;
voucherCounts[this.voucherType] += this.count;
return true;
}
}
export abstract class LapsingPersistentModifier extends PersistentModifier {
protected battlesLeft: integer;
@@ -1299,7 +1319,7 @@ export class ShinyRateBoosterModifier extends PersistentModifier {
}
apply(args: any[]): boolean {
(args[0] as Utils.IntegerHolder).value /= Math.pow(2, -3 - this.getStackCount());
(args[0] as Utils.IntegerHolder).value *= Math.pow(2, 2 + this.getStackCount());
return true;
}