Add starter values with limit and add generated fusion names
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@@ -194,7 +194,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
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return;
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}
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if (this.lastName !== pokemon.species.name) {
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if (this.lastName !== pokemon.name) {
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this.nameText.setText(pokemon.name);
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this.lastName = pokemon.name;
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