Add item shop when choosing items

Add item shop when choosing items; add full restore item; add egg art to egg gacha; fix some minor text errors
This commit is contained in:
Flashfyre committed 2024-02-04 00:30:19 -05:00
1 parent 8f55245a38
commit ac456fc5ba
8 files changed
+378 -186

No files matched your search

+4
View File
@@ -80,6 +80,9 @@ export default class EggGachaUiHandler extends MessageUiHandler {
const gachaUnderlay = this.scene.add.sprite(115, 80, `gacha_underlay_${gachaTypeKey}`);
gachaUnderlay.setOrigin(0, 0);
const gachaEggs = this.scene.add.sprite(0, 0, 'gacha_eggs');
gachaEggs.setOrigin(0, 0);
const gachaGlass = this.scene.add.sprite(0, 0, 'gacha_glass');
gachaGlass.setOrigin(0, 0);
@@ -118,6 +121,7 @@ export default class EggGachaUiHandler extends MessageUiHandler {
const gachaHatch = this.scene.add.sprite(115, 73, 'gacha_hatch');
gachaHatch.setOrigin(0, 0);
gachaContainer.add(gachaEggs);
gachaContainer.add(gachaUnderlay);
gachaContainer.add(gacha);
gachaContainer.add(gachaGlass);
+231 -117
View File
@@ -1,21 +1,25 @@
import BattleScene, { Button } from "../battle-scene";
import { ModifierTypeOption } from "../modifier/modifier-type";
import { getPlayerShopModifierTypeOptionsForWave, ModifierTypeOption } from "../modifier/modifier-type";
import { getPokeballAtlasKey, PokeballType } from "../data/pokeball";
import { addTextObject, getModifierTierTextTint, getTextColor, TextStyle } from "./text";
import AwaitableUiHandler from "./awaitable-ui-handler";
import { Mode } from "./ui";
import { PokemonHeldItemModifier } from "../modifier/modifier";
export const SHOP_OPTIONS_ROW_LIMIT = 6;
export default class ModifierSelectUiHandler extends AwaitableUiHandler {
private modifierContainer: Phaser.GameObjects.Container;
private rerollButtonContainer: Phaser.GameObjects.Container;
private transferButtonContainer: Phaser.GameObjects.Container;
private rerollCostText: Phaser.GameObjects.Text;
private lastCursor: integer = 0;
private rowCursor: integer = 0;
private player: boolean;
private rerollCost: integer;
public options: ModifierOption[];
public shopOptionsRows: ModifierOption[][];
private cursorObj: Phaser.GameObjects.Image;
@@ -23,6 +27,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
super(scene, Mode.CONFIRM);
this.options = [];
this.shopOptionsRows = [];
}
setup() {
@@ -79,18 +84,38 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
this.rerollButtonContainer.setVisible(false);
this.rerollButtonContainer.setAlpha(0);
this.updateRerollCostText(args[3] as integer);
this.rerollCost = args[3] as integer;
this.updateRerollCostText();
const typeOptions = args[1] as ModifierTypeOption[];
const shopTypeOptions = getPlayerShopModifierTypeOptionsForWave(this.scene.currentBattle.waveIndex, this.scene.getWaveMoneyAmount(1));
const optionsYOffset = shopTypeOptions.length >= SHOP_OPTIONS_ROW_LIMIT ? -8 : -24;
for (let m = 0; m < typeOptions.length; m++) {
const sliceWidth = (this.scene.game.canvas.width / 6) / (typeOptions.length + 2);
const option = new ModifierOption(this.scene, sliceWidth * (m + 1) + (sliceWidth * 0.5), -this.scene.game.canvas.height / 12 - 24, typeOptions[m]);
const option = new ModifierOption(this.scene, sliceWidth * (m + 1) + (sliceWidth * 0.5), -this.scene.game.canvas.height / 12 + optionsYOffset, typeOptions[m]);
option.setScale(0.5);
this.scene.add.existing(option);
this.modifierContainer.add(option);
this.options.push(option);
}
for (let m = 0; m < shopTypeOptions.length; m++) {
const row = m < SHOP_OPTIONS_ROW_LIMIT ? 0 : 1;
const col = m < SHOP_OPTIONS_ROW_LIMIT ? m : m - SHOP_OPTIONS_ROW_LIMIT;
const rowOptions = shopTypeOptions.slice(row ? SHOP_OPTIONS_ROW_LIMIT : 0, row ? undefined : SHOP_OPTIONS_ROW_LIMIT);
const sliceWidth = (this.scene.game.canvas.width / SHOP_OPTIONS_ROW_LIMIT) / (rowOptions.length + 2);
const option = new ModifierOption(this.scene, sliceWidth * (col + 1) + (sliceWidth * 0.5), ((-this.scene.game.canvas.height / 12) - (this.scene.game.canvas.height / 32) - (40 - (28 * row - 1))), shopTypeOptions[m]);
option.setScale(0.375);
this.scene.add.existing(option);
this.modifierContainer.add(option);
if (row >= this.shopOptionsRows.length)
this.shopOptionsRows.push([]);
this.shopOptionsRows[row].push(option);
}
const hasUpgrade = typeOptions.filter(to => to.upgraded).length;
this.scene.showFieldOverlay(750);
@@ -110,6 +135,11 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
}
});
this.scene.time.delayedCall(1000 + (hasUpgrade ? 2000 : 0), () => {
for (let shopOption of this.shopOptionsRows.flat())
shopOption.show(0);
});
this.scene.time.delayedCall(4000 + (hasUpgrade ? 2000 : 0), () => {
if (partyHasHeldItem) {
this.transferButtonContainer.setAlpha(0);
@@ -132,6 +162,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
}
this.setCursor(0);
this.setRowCursor(1);
this.awaitingActionInput = true;
this.onActionInput = args[2];
});
@@ -153,7 +184,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
const originalOnActionInput = this.onActionInput;
this.awaitingActionInput = false;
this.onActionInput = null;
if (!originalOnActionInput(this.cursor)) {
if (!originalOnActionInput(this.rowCursor, this.cursor)) {
this.awaitingActionInput = true;
this.onActionInput = originalOnActionInput;
}
@@ -171,24 +202,28 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
} else {
switch (button) {
case Button.UP:
if (this.cursor >= this.options.length)
success = this.setCursor(this.lastCursor < this.options.length ? this.lastCursor : this.cursor - this.options.length ? this.options.length - 1 : 0);
if (this.rowCursor < this.shopOptionsRows.length + 1)
success = this.setRowCursor(this.rowCursor + 1);
break;
case Button.DOWN:
if (this.cursor < this.options.length && (this.rerollButtonContainer.visible || this.transferButtonContainer.visible)) {
const isLeftOption = this.cursor <= Math.floor(this.options.length / 2);
success = this.setCursor(this.options.length + (this.rerollButtonContainer.visible && (isLeftOption || !this.transferButtonContainer.visible) ? 0 : 1));
}
if (this.rowCursor)
success = this.setRowCursor(this.rowCursor - 1);
break;
case Button.LEFT:
if ((this.cursor || this.rerollButtonContainer.visible) && this.cursor !== this.options.length)
success = this.setCursor(this.cursor ? this.cursor - 1 : this.options.length);
if (!this.rowCursor)
success = this.rerollButtonContainer.visible && this.setCursor(0);
else if (this.cursor)
success = this.setCursor(this.cursor - 1);
else if (this.rowCursor === 1 && this.rerollButtonContainer.visible)
success = this.setRowCursor(0);
break;
case Button.RIGHT:
if (this.cursor < this.options.length - 1)
if (!this.rowCursor)
success = this.transferButtonContainer.visible && this.setCursor(1);
else if (this.cursor < this.getRowItems(this.rowCursor) - 1)
success = this.setCursor(this.cursor + 1);
else if (this.cursor === this.options.length && this.transferButtonContainer.visible)
success = this.setCursor(this.options.length + 1);
else if (this.rowCursor === 1 && this.transferButtonContainer.visible)
success = this.setRowCursor(0);
break;
}
}
@@ -200,26 +235,26 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
}
setCursor(cursor: integer): boolean {
const lastCursor = this.cursor;
const ui = this.getUi();
const ret = super.setCursor(cursor);
if (ret)
this.lastCursor = lastCursor;
if (!this.cursorObj) {
this.cursorObj = this.scene.add.image(0, 0, 'cursor');
this.modifierContainer.add(this.cursorObj);
}
this.cursorObj.setScale(cursor < this.options.length ? 2 : 1);
const options = (this.rowCursor === 1 ? this.options : this.shopOptionsRows[this.shopOptionsRows.length - (this.rowCursor - 1)]);
if (cursor < this.options.length) {
const sliceWidth = (this.scene.game.canvas.width / 6) / (this.options.length + 2);
this.cursorObj.setPosition(sliceWidth * (cursor + 1) + (sliceWidth * 0.5) - 20, -this.scene.game.canvas.height / 12 - 20);
ui.showText(this.options[this.cursor].modifierTypeOption.type.getDescription(this.scene));
} else if (cursor === this.options.length) {
this.cursorObj.setScale(this.rowCursor === 1 ? 2 : this.rowCursor >= 2 ? 1.5 : 1);
if (this.rowCursor) {
let sliceWidth = (this.scene.game.canvas.width / 6) / (options.length + 2);
if (this.rowCursor < 2)
this.cursorObj.setPosition(sliceWidth * (cursor + 1) + (sliceWidth * 0.5) - 20, (-this.scene.game.canvas.height / 12) - (this.shopOptionsRows.length > 1 ? 6 : 22));
else
this.cursorObj.setPosition(sliceWidth * (cursor + 1) + (sliceWidth * 0.5) - 16, (-this.scene.game.canvas.height / 12 - this.scene.game.canvas.height / 32) - (-16 + 28 * (this.rowCursor - (this.shopOptionsRows.length - 1))));
ui.showText(options[this.cursor].modifierTypeOption.type.getDescription(this.scene));
} else if (!cursor) {
this.cursorObj.setPosition(6, -60);
ui.showText('Spend money to reroll your item options');
} else {
@@ -230,10 +265,49 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
return ret;
}
updateRerollCostText(rerollCost: integer): void {
const canReroll = this.scene.money >= rerollCost;
setRowCursor(rowCursor: integer): boolean {
const lastRowCursor = this.rowCursor;
this.rerollCostText.setText(`₽${rerollCost.toLocaleString('en-US')}`);
if (rowCursor !== lastRowCursor && (rowCursor || this.rerollButtonContainer.visible || this.transferButtonContainer.visible)) {
this.rowCursor = rowCursor;
let newCursor = Math.round(this.cursor / Math.max(this.getRowItems(lastRowCursor) - 1, 1) * (this.getRowItems(rowCursor) - 1));
if (!rowCursor) {
if (!newCursor && !this.rerollButtonContainer.visible)
newCursor = 1;
else if (newCursor && !this.transferButtonContainer.visible)
newCursor = 0;
}
this.cursor = -1;
this.setCursor(newCursor);
return true;
}
return false;
}
private getRowItems(rowCursor: integer): integer {
switch (rowCursor) {
case 0:
return 2;
case 1:
return this.options.length;
default:
return this.shopOptionsRows[this.shopOptionsRows.length - (rowCursor - 1)].length;
}
}
updateCostText(): void {
const shopOptions = this.shopOptionsRows.flat();
for (let shopOption of shopOptions)
shopOption.updateCostText();
this.updateRerollCostText();
}
updateRerollCostText(): void {
const canReroll = this.scene.money >= this.rerollCost;
this.rerollCostText.setText(`₽${this.rerollCost.toLocaleString('en-US')}`);
this.rerollCostText.setColor(getTextColor(canReroll ? TextStyle.MONEY : TextStyle.PARTY_RED));
this.rerollCostText.setShadowColor(getTextColor(canReroll ? TextStyle.MONEY : TextStyle.PARTY_RED, true));
}
@@ -248,8 +322,9 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
this.scene.hideFieldOverlay(250);
const options = this.options.slice(0);
const options = this.options.concat(this.shopOptionsRows.flat());
this.options.splice(0, this.options.length);
this.shopOptionsRows.splice(0, this.shopOptionsRows.length);
this.scene.tweens.add({
targets: options,
@@ -292,6 +367,7 @@ class ModifierOption extends Phaser.GameObjects.Container {
private item: Phaser.GameObjects.Sprite;
private itemTint: Phaser.GameObjects.Sprite;
private itemText: Phaser.GameObjects.Text;
private itemCostText: Phaser.GameObjects.Text;
constructor(scene: BattleScene, x: number, y: number, modifierTypeOption: ModifierTypeOption) {
super(scene, x, y);
@@ -302,18 +378,20 @@ class ModifierOption extends Phaser.GameObjects.Container {
}
setup() {
const getPb = (): Phaser.GameObjects.Sprite => {
const pb = this.scene.add.sprite(0, -150, 'pb', this.getPbAtlasKey(true));
pb.setScale(2);
return pb;
};
if (!this.modifierTypeOption.cost) {
const getPb = (): Phaser.GameObjects.Sprite => {
const pb = this.scene.add.sprite(0, -182, 'pb', this.getPbAtlasKey(true));
pb.setScale(2);
return pb;
};
this.pb = getPb();
this.add(this.pb);
this.pb = getPb();
this.add(this.pb);
this.pbTint = getPb();
this.pbTint.setVisible(false);
this.add(this.pbTint);
this.pbTint = getPb();
this.pbTint.setVisible(false);
this.add(this.pbTint);
}
this.itemContainer = this.scene.add.container(0, 0);
this.itemContainer.setScale(0.5);
@@ -328,90 +406,107 @@ class ModifierOption extends Phaser.GameObjects.Container {
this.item = getItem();
this.itemContainer.add(this.item);
this.itemTint = getItem();
this.itemTint.setTintFill(Phaser.Display.Color.GetColor(255, 192, 255));
this.itemContainer.add(this.itemTint);
if (!this.modifierTypeOption.cost) {
this.itemTint = getItem();
this.itemTint.setTintFill(Phaser.Display.Color.GetColor(255, 192, 255));
this.itemContainer.add(this.itemTint);
}
this.itemText = addTextObject(this.scene, 0, 35, this.modifierTypeOption.type.name, TextStyle.PARTY, { align: 'center' });
this.itemText.setOrigin(0.5, 0);
this.itemText.setAlpha(0);
this.itemText.setTint(getModifierTierTextTint(this.modifierTypeOption.type.tier));
this.add(this.itemText);
if (this.modifierTypeOption.cost) {
this.itemCostText = addTextObject(this.scene, 0, 45, '', TextStyle.MONEY, { align: 'center' });
this.itemCostText.setOrigin(0.5, 0);
this.itemCostText.setAlpha(0);
this.add(this.itemCostText);
this.updateCostText();
}
}
show(remainingDuration: integer) {
this.scene.tweens.add({
targets: this.pb,
y: 0,
duration: 1250,
ease: 'Bounce.Out'
});
let lastValue = 1;
let bounceCount = 0;
let bounce = false;
this.scene.tweens.addCounter({
from: 1,
to: 0,
duration: 1250,
ease: 'Bounce.Out',
onUpdate: t => {
if (!this.scene)
return;
const value = t.getValue();
if (!bounce && value > lastValue) {
(this.scene as BattleScene).playSound('pb_bounce_1', { volume: 1 / ++bounceCount });
bounce = true;
} else if (bounce && value < lastValue)
bounce = false;
lastValue = value;
}
});
if (this.modifierTypeOption.upgraded) {
this.scene.time.delayedCall(remainingDuration, () => {
(this.scene as BattleScene).playSound('upgrade');
this.pbTint.setPosition(this.pb.x, this.pb.y);
this.pbTint.setTintFill(0xFFFFFF);
this.pbTint.setAlpha(0);
this.pbTint.setVisible(true);
this.scene.tweens.add({
targets: this.pbTint,
alpha: 1,
duration: 1000,
ease: 'Sine.easeIn',
onComplete: () => {
this.pb.setTexture('pb', this.getPbAtlasKey(false));
this.scene.tweens.add({
targets: this.pbTint,
alpha: 0,
duration: 1000,
ease: 'Sine.easeOut',
onComplete: () => {
this.pbTint.setVisible(false);
}
});
}
});
if (!this.modifierTypeOption.cost) {
this.scene.tweens.add({
targets: this.pb,
y: 0,
duration: 1250,
ease: 'Bounce.Out'
});
let lastValue = 1;
let bounceCount = 0;
let bounce = false;
this.scene.tweens.addCounter({
from: 1,
to: 0,
duration: 1250,
ease: 'Bounce.Out',
onUpdate: t => {
if (!this.scene)
return;
const value = t.getValue();
if (!bounce && value > lastValue) {
(this.scene as BattleScene).playSound('pb_bounce_1', { volume: 1 / ++bounceCount });
bounce = true;
} else if (bounce && value < lastValue)
bounce = false;
lastValue = value;
}
});
if (this.modifierTypeOption.upgraded) {
this.scene.time.delayedCall(remainingDuration, () => {
(this.scene as BattleScene).playSound('upgrade');
this.pbTint.setPosition(this.pb.x, this.pb.y);
this.pbTint.setTintFill(0xFFFFFF);
this.pbTint.setAlpha(0);
this.pbTint.setVisible(true);
this.scene.tweens.add({
targets: this.pbTint,
alpha: 1,
duration: 1000,
ease: 'Sine.easeIn',
onComplete: () => {
this.pb.setTexture('pb', this.getPbAtlasKey(false));
this.scene.tweens.add({
targets: this.pbTint,
alpha: 0,
duration: 1000,
ease: 'Sine.easeOut',
onComplete: () => {
this.pbTint.setVisible(false);
}
});
}
});
});
}
}
this.scene.time.delayedCall(remainingDuration + 2000, () => {
if (!this.scene)
return;
this.pb.setTexture('pb', `${this.getPbAtlasKey(false)}_open`);
(this.scene as BattleScene).playSound('pb_rel');
this.scene.tweens.add({
targets: this.pb,
duration: 500,
delay: 250,
ease: 'Sine.easeIn',
alpha: 0,
onComplete: () => this.pb.destroy()
})
if (!this.modifierTypeOption.cost) {
this.pb.setTexture('pb', `${this.getPbAtlasKey(false)}_open`);
(this.scene as BattleScene).playSound('pb_rel');
this.scene.tweens.add({
targets: this.pb,
duration: 500,
delay: 250,
ease: 'Sine.easeIn',
alpha: 0,
onComplete: () => this.pb.destroy()
});
}
this.scene.tweens.add({
targets: this.itemContainer,
duration: 500,
@@ -419,13 +514,15 @@ class ModifierOption extends Phaser.GameObjects.Container {
scale: 2,
alpha: 1
});
this.scene.tweens.add({
targets: this.itemTint,
alpha: 0,
duration: 500,
ease: 'Sine.easeIn',
onComplete: () => this.itemTint.destroy()
});
if (!this.modifierTypeOption.cost) {
this.scene.tweens.add({
targets: this.itemTint,
alpha: 0,
duration: 500,
ease: 'Sine.easeIn',
onComplete: () => this.itemTint.destroy()
});
}
this.scene.tweens.add({
targets: this.itemText,
duration: 500,
@@ -433,10 +530,27 @@ class ModifierOption extends Phaser.GameObjects.Container {
y: 25,
ease: 'Cubic.easeInOut'
});
})
if (this.itemCostText) {
this.scene.tweens.add({
targets: this.itemCostText,
duration: 500,
alpha: 1,
y: 35,
ease: 'Cubic.easeInOut'
});
}
});
}
getPbAtlasKey(beforeUpgrade: boolean) {
return getPokeballAtlasKey((this.modifierTypeOption.type.tier - (beforeUpgrade && this.modifierTypeOption.upgraded ? 1 : 0)) as integer as PokeballType);
}
updateCostText(): void {
const textStyle = this.modifierTypeOption.cost <= (this.scene as BattleScene).money ? TextStyle.MONEY : TextStyle.PARTY_RED;
this.itemCostText.setText(`₽${this.modifierTypeOption.cost.toLocaleString('en-US')}`);
this.itemCostText.setColor(getTextColor(textStyle));
this.itemCostText.setShadowColor(getTextColor(textStyle, true));
}
}