Add Annihilape with Rage Fist move
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@@ -740,7 +740,12 @@ class PartySlot extends Phaser.GameObjects.Container {
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this.add(slotPb);
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const pokemonIcon = this.scene.add.sprite(slotPb.x, slotPb.y, this.pokemon.getIconAtlasKey(true));
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pokemonIcon.play(this.pokemon.getIconKey(true));
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if (this.pokemon.getSpeciesForm().generation <= 5)
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pokemonIcon.play(this.pokemon.getIconKey(true));
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else {
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pokemonIcon.setFrame(this.pokemon.getIconId());
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pokemonIcon.setScale(0.75);
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}
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this.add(pokemonIcon);
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