Additional moves should hit fly, dig, dive (#143)
* whirlwind should hit pokemon charging fly * Thunder should hit flying * magnitude and fissure should hit dig * Add battle tag for underwater (dive), allow surf/whirlpool to hit diving * reorder underwater in enums to match battler-tags order * hurricane and thousand arrows should hit fly
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@@ -38,6 +38,7 @@ export enum BattlerTagType {
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QUARK_DRIVE = "QUARK_DRIVE",
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FLYING = "FLYING",
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UNDERGROUND = "UNDERGROUND",
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UNDERWATER = "UNDERWATER",
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HIDDEN = "HIDDEN",
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FIRE_BOOST = "FIRE_BOOST",
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CRIT_BOOST = "CRIT_BOOST",
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