Add evolution items and new modifiers
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927f17b71f
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32 files changed
+1949
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@@ -49,7 +49,7 @@ export default class FightUiHandler extends UiHandler {
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if (button === Button.CANCEL || button === Button.ACTION) {
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if (button === Button.ACTION) {
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if (((this.scene as BattleScene).getCurrentPhase() as CommandPhase).handleCommand(Command.FIGHT, this.cursor))
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if ((this.scene.getCurrentPhase() as CommandPhase).handleCommand(Command.FIGHT, this.cursor))
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success = true;
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else
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ui.playError();
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@@ -91,7 +91,7 @@ export default class FightUiHandler extends UiHandler {
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ui.add(this.cursorObj);
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}
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const moveset = (this.scene as BattleScene).getPlayerPokemon().moveset;
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const moveset = this.scene.getPlayerPokemon().moveset;
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const hasMove = cursor < moveset.length;
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@@ -114,7 +114,7 @@ export default class FightUiHandler extends UiHandler {
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}
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displayMoves() {
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const moveset = (this.scene as BattleScene).getPlayerPokemon().moveset;
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const moveset = this.scene.getPlayerPokemon().moveset;
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for (let m = 0; m < 4; m++) {
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const moveText = addTextObject(this.scene, m % 2 === 0 ? 0 : 100, m < 2 ? 0 : 16, '-', TextStyle.WINDOW);
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if (m < moveset.length)
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