Attempted magnitude, not implemented.

pull/16/head
Xiaphear 2024-03-13 17:38:37 +01:00
parent 97b029b5d7
commit b12ade22e9
1 changed files with 45 additions and 0 deletions

View File

@ -1310,6 +1310,51 @@ export class VariablePowerAttr extends MoveAttr {
}
}
export class MagnitudePowerAttr extends VariablePowerAttr {
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
const power = args[0] as Utils.NumberHolder;
//const rateNumberChance = Phaser.Math.RND.realInRange ( 5, 10, 20, 30, 20, 10, 5);
//const rateNumber = Phaser.Math.RND.realInRange ( 4, 5 , 6, 7, 8, 9, 10 );
//const rateNumberPowers = Phaser.Math.RND.realInRange ( 10, 30, 50, 70, 90, 110, 150 );
let rateNumber: integer;
const rand = user.randSeedInt(100);
const powerGrade = new Utils.IntegerHolder(rand);
if (powerGrade.value >= 95){
power.value = 150;
rateNumber = 10;
}
else if (powerGrade.value >= 85){
power.value = 110;
rateNumber = 9;
}
else if (powerGrade.value >= 65){
power.value = 90;
rateNumber = 8;
}
else if (powerGrade.value >= 35){
power.value = 70;
rateNumber = 7;
}
else if (powerGrade.value >= 15){
power.value = 50;
rateNumber = 6;
}
else if (powerGrade.value >= 5){
power.value = 30;
rateNumber = 5;
}
else (powerGrade.value >= 0);
power.value = 10;
rateNumber = 4;
return false;
}
}
export class MovePowerMultiplierAttr extends VariablePowerAttr {
private powerMultiplierFunc: (user: Pokemon, target: Pokemon, move: Move) => number;