Snow Cloak Conditional Fix
Snow Cloak's evasion wasn't actually checking for hail, so the condition has been added.pull/91/head
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@ -2140,6 +2140,7 @@ export function initAbilities() {
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new Ability(Abilities.SNOW_CLOAK, "Snow Cloak", "Boosts evasiveness in a hailstorm.", 4)
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new Ability(Abilities.SNOW_CLOAK, "Snow Cloak", "Boosts evasiveness in a hailstorm.", 4)
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.attr(BattleStatMultiplierAbAttr, BattleStat.EVA, 1.2)
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.attr(BattleStatMultiplierAbAttr, BattleStat.EVA, 1.2)
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.attr(BlockWeatherDamageAttr, WeatherType.HAIL)
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.attr(BlockWeatherDamageAttr, WeatherType.HAIL)
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.condition(GetWeatherCondition(WeatherType.HAIL))
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.ignorable(),
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.ignorable(),
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new Ability(Abilities.GLUTTONY, "Gluttony", "Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual.", 4)
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new Ability(Abilities.GLUTTONY, "Gluttony", "Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual.", 4)
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.attr(ReduceBerryUseThresholdAbAttr),
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.attr(ReduceBerryUseThresholdAbAttr),
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