Grass types are immune to powder moves
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@@ -1044,6 +1044,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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: 1);
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if (typeless)
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typeMultiplier.value = 1;
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if (this.getTypes(true, true).find(t => move.isTypeImmune(t)))
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typeMultiplier.value = 0;
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switch (moveCategory) {
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case MoveCategory.PHYSICAL:
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