Add level minimums for move-based evolutions and fix some issues
Add level minimums for move-based evolutions to fix early wild evolutions; fix some balancing issues with move-based evolutions
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@@ -1757,11 +1757,12 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
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[Species.LICKITUNG]: [
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[ 1, Moves.DEFENSE_CURL ],
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[ 1, Moves.LICK ],
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[ 6, Moves.ROLLOUT ],
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[ 6, Moves.REST ],
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[ 12, Moves.SUPERSONIC ],
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[ 18, Moves.WRAP ],
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[ 24, Moves.DISABLE ],
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[ 30, Moves.STOMP ],
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[ 32, Moves.ROLLOUT ],
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[ 36, Moves.KNOCK_OFF ],
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[ 42, Moves.SCREECH ],
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[ 48, Moves.SLAM ],
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@@ -1867,9 +1868,10 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
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[ 12, Moves.MEGA_DRAIN ],
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[ 16, Moves.VINE_WHIP ],
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[ 20, Moves.POISON_POWDER ],
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[ 24, Moves.ANCIENT_POWER ],
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[ 24, Moves.DOUBLE_HIT ],
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[ 28, Moves.KNOCK_OFF ],
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[ 32, Moves.GIGA_DRAIN ],
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[ 34, Moves.ANCIENT_POWER ],
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[ 36, Moves.SLEEP_POWDER ],
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[ 40, Moves.SLAM ],
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[ 44, Moves.TICKLE ],
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@@ -7679,6 +7681,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
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[ 1, Moves.DEFENSE_CURL ],
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[ 1, Moves.LICK ],
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[ 1, Moves.ROLLOUT ],
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[ 6, Moves.REST ],
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[ 18, Moves.WRAP ],
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[ 24, Moves.DISABLE ],
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[ 30, Moves.STOMP ],
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@@ -7715,9 +7718,10 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
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[ 12, Moves.MEGA_DRAIN ],
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[ 16, Moves.VINE_WHIP ],
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[ 20, Moves.POISON_POWDER ],
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[ 24, Moves.ANCIENT_POWER ],
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[ 24, Moves.DOUBLE_HIT ],
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[ 28, Moves.KNOCK_OFF ],
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[ 32, Moves.GIGA_DRAIN ],
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[ 34, Moves.ANCIENT_POWER ],
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[ 36, Moves.SLEEP_POWDER ],
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[ 40, Moves.SLAM ],
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[ 44, Moves.TICKLE ],
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