Rework EXP. Share and rename to EXP. All
parent
2001dd780b
commit
bb487373ab
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@ -2030,12 +2030,12 @@ export class VictoryPhase extends PokemonPhase {
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continue;
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}
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let expMultiplier = 0;
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if (participated)
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if (participated) {
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expMultiplier += (1 / participantIds.size);
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if (participantIds.size > 1 && multipleParticipantExpBonusModifier)
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expMultiplier += (multipleParticipantExpBonusModifier.getStackCount() * 0.1);
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if (expShareModifier)
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expMultiplier += expShareModifier.getStackCount() * 0.1;
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if (participantIds.size > 1 && multipleParticipantExpBonusModifier)
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expMultiplier += multipleParticipantExpBonusModifier.getStackCount() * 0.2;
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} else if (expShareModifier)
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expMultiplier += (expShareModifier.getStackCount() * 0.2) / participantIds.size;
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const pokemonExp = new Utils.NumberHolder(expValue * expMultiplier);
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this.scene.applyModifiers(PokemonExpBoosterModifier, true, partyMember, pokemonExp);
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partyMemberExp.push(Math.floor(pokemonExp.value));
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@ -2375,8 +2375,7 @@ export function initMoves() {
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new AttackMove(Moves.SURF, "Surf", Type.WATER, MoveCategory.SPECIAL, 90, 100, 15, 123, "Hits all adjacent Pokémon.", -1, 0, 1)
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.target(MoveTarget.ALL_NEAR_OTHERS),
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new AttackMove(Moves.ICE_BEAM, "Ice Beam", Type.ICE, MoveCategory.SPECIAL, 90, 100, 10, 135, "May freeze opponent.", 10, 0, 1)
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.attr(StatusEffectAttr, StatusEffect.FREEZE)
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.target(MoveTarget.ALL_NEAR_OTHERS),
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.attr(StatusEffectAttr, StatusEffect.FREEZE),
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new AttackMove(Moves.BLIZZARD, "Blizzard", Type.ICE, MoveCategory.SPECIAL, 110, 70, 5, 143, "May freeze opponent.", 10, 0, 1)
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.attr(BlizzardAccuracyAttr)
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.attr(StatusEffectAttr, StatusEffect.FREEZE) // TODO: 30% chance to hit protect/detect in hail
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@ -617,7 +617,7 @@ export const modifierTypes = {
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TM_GREAT: () => new TmModifierTypeGenerator(ModifierTier.GREAT),
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TM_ULTRA: () => new TmModifierTypeGenerator(ModifierTier.ULTRA),
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EXP_SHARE: () => new ModifierType('EXP. Share', 'All Pokémon in your party gain an additional 10% of a battle\'s EXP. Points',
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EXP_SHARE: () => new ModifierType('EXP. All', 'Non-participants gain 20% of a single participant\'s EXP. Points',
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(type, _args) => new Modifiers.ExpShareModifier(type)),
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EXP_BALANCE: () => new ModifierType('EXP. Balance', 'All EXP. Points received from battles are split between the lower leveled party members',
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(type, _args) => new Modifiers.ExpBalanceModifier(type)),
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