have move fail if conditions are no longer met after bounce.

pull/468/head
Reldnahc 2024-05-04 12:06:00 -05:00
parent d6ab5dd2d0
commit bbbd55e265
1 changed files with 4 additions and 0 deletions

View File

@ -2416,6 +2416,10 @@ export class MoveEffectPhase extends PokemonPhase {
const tempTargets = targets; const tempTargets = targets;
targets = [user]; targets = [user];
user = tempTargets[0]; user = tempTargets[0];
if (!this.move.getMove().applyConditions(targets[0], targets[0], this.move.getMove())) {
this.scene.queueMessage(i18next.t('menu:attackFailed'));
return this.end();
}
break; break;
} }
} }