Fix various shiny checks for palettes
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@@ -225,7 +225,7 @@ export default class SummaryUiHandler extends UiHandler {
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this.pokemonSprite.setPipelineData('teraColor', getTypeRgb(this.pokemon.getTeraType()));
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this.pokemonSprite.setPipelineData('ignoreTimeTint', true);
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this.pokemonSprite.setPipelineData('spriteKey', this.pokemon.getSpriteKey());
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this.pokemonSprite.setPipelineData('shiny', this.pokemon.isShiny());
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this.pokemonSprite.setPipelineData('shiny', this.pokemon.shiny);
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this.pokemonSprite.setPipelineData('variant', this.pokemon.variant);
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[ 'spriteColors', 'fusionSpriteColors' ].map(k => {
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delete this.pokemonSprite.pipelineData[`${k}Base`];
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