pull/727/merge
kd8lvt 2024-05-15 16:25:26 -05:00 committed by GitHub
commit c1e67aa859
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
2 changed files with 24 additions and 2 deletions

View File

@ -2502,6 +2502,27 @@ export class ReduceStatusEffectDurationAbAttr extends AbAttr {
} }
} }
export class HealFromStatusAbAttr extends AbAttr {
private healRatio: integer
private statusEffects: StatusEffect[];
constructor(healRatio: integer, statusEffects: StatusEffect[]) {
super();
this.healRatio = healRatio;
this.statusEffects = statusEffects;
}
apply(pokemon: Pokemon, passive: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean | Promise<boolean> {
if (this.statusEffects.includes(pokemon.status.effect)) {
let healAmount: integer = Math.floor(pokemon.getMaxHp()*(this.healRatio/8));
pokemon.heal(healAmount);
pokemon.status.incrementTurn();
cancelled.value = true;
return true;
}
return false;
}
}
export class FlinchEffectAbAttr extends AbAttr { export class FlinchEffectAbAttr extends AbAttr {
constructor() { constructor() {
super(true); super(true);
@ -3143,7 +3164,7 @@ export function initAbilities() {
new Ability(Abilities.IRON_FIST, 4) new Ability(Abilities.IRON_FIST, 4)
.attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.PUNCHING_MOVE), 1.2), .attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.PUNCHING_MOVE), 1.2),
new Ability(Abilities.POISON_HEAL, 4) new Ability(Abilities.POISON_HEAL, 4)
.unimplemented(), .attr(HealFromStatusAbAttr,1,[StatusEffect.POISON,StatusEffect.TOXIC]),
new Ability(Abilities.ADAPTABILITY, 4) new Ability(Abilities.ADAPTABILITY, 4)
.attr(StabBoostAbAttr), .attr(StabBoostAbAttr),
new Ability(Abilities.SKILL_LINK, 4) new Ability(Abilities.SKILL_LINK, 4)

View File

@ -30,7 +30,7 @@ import { Weather, WeatherType, getRandomWeatherType, getTerrainBlockMessage, get
import { TempBattleStat } from "./data/temp-battle-stat"; import { TempBattleStat } from "./data/temp-battle-stat";
import { ArenaTagSide, ArenaTrapTag, MistTag, TrickRoomTag } from "./data/arena-tag"; import { ArenaTagSide, ArenaTrapTag, MistTag, TrickRoomTag } from "./data/arena-tag";
import { ArenaTagType } from "./data/enums/arena-tag-type"; import { ArenaTagType } from "./data/enums/arena-tag-type";
import { CheckTrappedAbAttr, IgnoreOpponentStatChangesAbAttr, PostAttackAbAttr, PostBattleAbAttr, PostDefendAbAttr, PostSummonAbAttr, PostTurnAbAttr, PostWeatherLapseAbAttr, PreSwitchOutAbAttr, PreWeatherDamageAbAttr, ProtectStatAbAttr, RedirectMoveAbAttr, BlockRedirectAbAttr, RunSuccessAbAttr, StatChangeMultiplierAbAttr, SuppressWeatherEffectAbAttr, SyncEncounterNatureAbAttr, applyAbAttrs, applyCheckTrappedAbAttrs, applyPostAttackAbAttrs, applyPostBattleAbAttrs, applyPostDefendAbAttrs, applyPostSummonAbAttrs, applyPostTurnAbAttrs, applyPostWeatherLapseAbAttrs, applyPreStatChangeAbAttrs, applyPreSwitchOutAbAttrs, applyPreWeatherEffectAbAttrs, BattleStatMultiplierAbAttr, applyBattleStatMultiplierAbAttrs, IncrementMovePriorityAbAttr, applyPostVictoryAbAttrs, PostVictoryAbAttr, applyPostBattleInitAbAttrs, PostBattleInitAbAttr, BlockNonDirectDamageAbAttr as BlockNonDirectDamageAbAttr, applyPostKnockOutAbAttrs, PostKnockOutAbAttr, PostBiomeChangeAbAttr, applyPostFaintAbAttrs, PostFaintAbAttr, IncreasePpAbAttr, PostStatChangeAbAttr, applyPostStatChangeAbAttrs, AlwaysHitAbAttr, PreventBerryUseAbAttr, StatChangeCopyAbAttr } from "./data/ability"; import { CheckTrappedAbAttr, IgnoreOpponentStatChangesAbAttr, PostAttackAbAttr, PostBattleAbAttr, PostDefendAbAttr, PostSummonAbAttr, PostTurnAbAttr, PostWeatherLapseAbAttr, PreSwitchOutAbAttr, PreWeatherDamageAbAttr, ProtectStatAbAttr, RedirectMoveAbAttr, BlockRedirectAbAttr, RunSuccessAbAttr, StatChangeMultiplierAbAttr, SuppressWeatherEffectAbAttr, SyncEncounterNatureAbAttr, applyAbAttrs, applyCheckTrappedAbAttrs, applyPostAttackAbAttrs, applyPostBattleAbAttrs, applyPostDefendAbAttrs, applyPostSummonAbAttrs, applyPostTurnAbAttrs, applyPostWeatherLapseAbAttrs, applyPreStatChangeAbAttrs, applyPreSwitchOutAbAttrs, applyPreWeatherEffectAbAttrs, BattleStatMultiplierAbAttr, applyBattleStatMultiplierAbAttrs, IncrementMovePriorityAbAttr, applyPostVictoryAbAttrs, PostVictoryAbAttr, applyPostBattleInitAbAttrs, PostBattleInitAbAttr, BlockNonDirectDamageAbAttr as BlockNonDirectDamageAbAttr, applyPostKnockOutAbAttrs, PostKnockOutAbAttr, PostBiomeChangeAbAttr, applyPostFaintAbAttrs, PostFaintAbAttr, IncreasePpAbAttr, PostStatChangeAbAttr, applyPostStatChangeAbAttrs, AlwaysHitAbAttr, PreventBerryUseAbAttr, StatChangeCopyAbAttr, HealFromStatusAbAttr } from "./data/ability";
import { Unlockables, getUnlockableName } from "./system/unlockables"; import { Unlockables, getUnlockableName } from "./system/unlockables";
import { getBiomeKey } from "./field/arena"; import { getBiomeKey } from "./field/arena";
import { BattleType, BattlerIndex, TurnCommand } from "./battle"; import { BattleType, BattlerIndex, TurnCommand } from "./battle";
@ -3008,6 +3008,7 @@ export class PostTurnStatusEffectPhase extends PokemonPhase {
pokemon.status.incrementTurn(); pokemon.status.incrementTurn();
const cancelled = new Utils.BooleanHolder(false); const cancelled = new Utils.BooleanHolder(false);
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled); applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
applyAbAttrs(HealFromStatusAbAttr, pokemon, cancelled);
if (!cancelled.value) { if (!cancelled.value) {
this.scene.queueMessage(getPokemonMessage(pokemon, getStatusEffectActivationText(pokemon.status.effect))); this.scene.queueMessage(getPokemonMessage(pokemon, getStatusEffectActivationText(pokemon.status.effect)));